Mounts that compliment the games ingenuity

Mounts that compliment the games ingenuity

in Suggestions

Posted by: joneb.5679

joneb.5679

Okay I’ll start my post of with positivity based on reasons for mounts in this game.

This game actually does open itself up to benefits and novelties for mounts that compliment this world and game play and its spirit of innovation. It may encourage players who find exploring slow and a grind outside of their leveling of their character to go exploring the rest of the world with all of their characters (main and alts).

First it should cost 5 gold minimum and not be usable until 60th level so by that time many peeps will have a lot of unexplored zones of lower levels that they may otherwise ignore if not interested in exploration as it is right now but may be encouraged to go back to on a mount that can go a constant fast rate.

Also the mount should be designed to be hardy but still be able to be taken down and it must not have a jump ability at all of any sort to be exploited for jumping puzzles and reaching vistas. The novelty factor of the GW2 world could have a wonderful variety of mounts with slightly different stats that replace your skill bar with a few very fun and maybe useful skills whilst riding them.

Suggestions of mount types and abilities to think about and work on

  • The Dolyak would only go at +40% run speed but be very resilient and able to knock down enemies in its path interrupting and disabling them for 2 seconds though with no damage so the Dolyak can escape an enemy.
  • The Worg would be able to go invisible for a few seconds at a time and run at +50%.
  • The Asura jetpack (which just hovers above ground really) could go at +60% faster and have a three second turbo boost to +90% with a two second splutter of the exhaust afterwards causing slowdown to normal run speed for a 2 seconds.
  • The dolphin would go at at +60% speed and its sonar would confuse nearby enemies to stun them for a second.
  • The benefit of the drake is both land and water travel at +40% whilst whipping its tail to interrupt and stun for three seconds to help it escape an enemy

Addressing arguments against mounts

Yes there are running buffs that can be used outside cities but the best I know of is the 33% signet for the rogue and of course short uses of swiftness from traits plus any items that can be bought to enhance that from the diamond shop. How many folks buy enough 1 hour speed boosts to make a difference? This sounds all very convoluted and a bit daft too.

The excuse that some people make against the use of mounts being that it makes Guild Wars different to others is very cynical indeed and counter-intuitive to Guild Wars 2 being an innovating game.

I ask that when discussing this, assuming people do, everyone please drop preconceptions and discuss fairly. Please don’t break this down into a flame war that gets it closed early by mods

I use forums to give my opinions but I mostly avoid discussing over
them due to those less than polite individuals out there and their offensive attitude.

Mounts that compliment the games ingenuity

in Suggestions

Posted by: Fox.3469

Fox.3469

I dislike mounts because the take the attention away from the character to what they are sitting on. I don’t mind speedbuffs, even permanent ones, but i don’t want mounts.

Srry.

If you are looking for a cozy mature Dutch guild (EU) let me know.

Mounts that compliment the games ingenuity

in Suggestions

Posted by: Moderator.1462

Moderator.1462

Hi everyone,

Please refer to this thread for the discussion on mounts and others https://forum-en.gw2archive.eu/forum/game/suggestions/Game-Improvement-Suggestions/page/24#post969020. Feel free to add your contribution to the thread.

Thanks. This thread is closed