Mouse cursor visibility issue
You could also give the user the ability to modify the color of the cursor.
This would give the user the ability to use their favorite color as well as let them take care of the visibility themselves.
Agreed. I often lose the cursor when I charge into massive cloud of particle effects.
Seconded, a color slider for the mouse would be a big help.
Mesmer Fort Aspenwood
Consider making the default arrow cursor black and white. It will contrast better against a wider range of backgrounds. At the moment it’s a midtone, so it blends in amongst other midtones, and has only half the contrast that a combined black/white cursor would have against dark/light backgrounds.
Another option to make the mouse cursor stand out, is to invert both the hue and lightness of the area under it. That way it’s black against white, white against black, light blue against red, magenta against green. It would be grey against grey, but that’s why you put a thick black border around it.
Interface Size in options should affect the mouse cursor too.
The best option all round would be to constrain the space that the cursor can take up, and then use standard icon files so that players can use something from an existing set of cursors, or make something that suits them personally.
(edited by polarity.8906)
A different color would help. Currently the cursor disappears or something. There are times when I have to stop and wave my cursor over the screen to find it. Not the best thing to have to do in the middle of combat.