Movable HUD elements

Movable HUD elements

in Suggestions

Posted by: kvazarsky.9468

kvazarsky.9468

Can we have movable HUD, just like in GW1?

Od at least movable enemy hp bar? I’m playing in 1920×1200 with “larger” hud option and sometimes it’s hard to see dungeon boss with zoomed-out camera, because it’s hidden behind giant hp bar and even larger npc rank icon. Switching to “normal” hud gives me too small chat (even with bigger text size) and boons/conditions/defiants.

(edited by kvazarsky.9468)

Movable HUD elements

in Suggestions

Posted by: Plok.5873

Plok.5873

Play an Asura and you’ll live with the following image, top down:

  • monitor border
  • Huuuuuuge target unit frame
  • belt of your target

Tilt the camera further and say goodbye to the ground effect indicators
Target’s ability animations? Nope, sir.
Incoming projectiles? Hidden behind the target unit frame till they hit you from above.

Seriously, at least let us move that oversized blindfold away from the worst possible spot on screen. Please. I’ll buy gems, I promise. ^^

Pry Bar in yo’ face, You big disgrace / Box of Nails all over the place
Pet project: Outfit overhaul.