Movement Speed bonus for Mesmers

Movement Speed bonus for Mesmers

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Posted by: Sylvaranti.6021

Sylvaranti.6021

I find mesmers really awesome. My main is one but it’s kind of a turn-off when it runs so slow. I always get left behind even with Temporal Curtain boosts. I also would like to use a pistol more often than a focus. I’m suggesting that a movement speed bonus would be implemented somehow for mesmers. Currently, my guildie thought of this idea:

Blink(The Mesmer utility skill)
Passive: Increase movement speed(standard)
Active: Blink!

Because we mesmers need our utilities a lot and a running signet would lower our efficiency.

Of course, this is only a suggestion. I can just deal with it and focus on running if ever this is turned down. Why not though? =)

Any suggestions/opinions?

Movement Speed bonus for Mesmers

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Posted by: knbBlackTemplar.3059

knbBlackTemplar.3059

Necromancers have to use signet for run, thieves have to use signets for run. Mesmers are not specials.

80’s: Sylvari Necromancer (Main). Human: Thief, Warrior (PvP Main), Engineer. Charr Guardian

Movement Speed bonus for Mesmers

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Posted by: Advent.6193

Advent.6193

Of course Mesmers aren’t specials … that part’s obvious, knBlackTemplar. After all, the entire reason for that suggestion is that Mesmers completely lack any kind of speed “Signet,” or in-built perma-swiftness hack. Now, for the abovementioned idea to be “workable,” you’d have to make Blink into an actual Signet.
Conversely, you could just change an existing signet. (Probably Signet of Midnight).
Depends, Sylvaranti, would you like +10% Boon Duration, or +25% movespeed?

Malegryne (Sylvari Mesmer), Lannka (Asura Thief) – Ferguson’s Crossing: [PRD/BRB/OMFG]
Other 80s: Any but Warrior

Movement Speed bonus for Mesmers

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Posted by: Rookit.3410

Rookit.3410

A signet for Mesmer’s would be a great idea.

Movement Speed bonus for Mesmers

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Posted by: Knote.2904

Knote.2904

Signet of Midnight :

Passive : 25% Movespeed.

Active : Still poopy.

Now it’s useful for something.

Movement Speed bonus for Mesmers

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Posted by: Have No Faith In Me.1840

Have No Faith In Me.1840

It’s not happening, sorry. Due to it’s implications on combat and how much more combat movement mesmers will have.

Warriors don’t have access to protection or retaliation unless through runes, one could make the same argument as yours. But their raw hit points are higher than other classes, increasing their effective hit points through self protection would make them incredibly more resilient (which does happen when applied by another class, but that’s the result of team play)

So if you’re wanting more move speed, get that focus out and equip those runes. Sure, you’d like to use pistol instead. Mesmers have a weapon swap function, pistol in one, focus in the other.

Or hang out around warhorn rangers and warriors, and you’re at no loss. One of my friends mains a Mesmer and I keep him nice and speedy. Team work! It’s the name of the game.

Because we mesmers need our utilities a lot and a running signet would lower our efficiency.

This is the part knbBlackTemplar was referring to. Every class needs their utilities “you are not specials”, you only get 3 after all. Necro and thief have to run signet, to a lesser extent ranger does too. Guard also has no speed signet/passive.

It is the trade off of class balance, they all have their strengths and weaknesses (classes working together can reduce or remove another classes weaknesses), and it is why Mesmer won’t get a passive.

(edited by Have No Faith In Me.1840)