Multi-Guild system ruining social interaction

Multi-Guild system ruining social interaction

in Suggestions

Posted by: Landsavage.6153

Landsavage.6153

I want to start out by saying the guild system in GW2 is the most horrendous guild system I have ever seen in any game. Now to prevent the thought that I am just trolling by saying that I would like to give you some examples.

Ranking in at first, we have Guild Wars 1. Loved, loved, loved it. I am a loyal player, when I find a guild I like I move all my characters to that guild and socially interact with that guild so I feel a part of that guild. I loved doing GvG’s, AB’s, Team Arena’s, everything with them. I felt like the more I included my guild members and got people people’s blood going the stronger the bond I created between the players and I, and the players and other players I was bring together. No personal recognition needed, just to see the oil making the machine run more smoothly made me proud.
The real kicker with GW1 was, I didn’t have to move all my characters, the game moved them. The second part that was like a mind blowing add on, was the Alliance system. Wow, a group of Guilds working together, asking for help, etc. The game naturally brought that Guild first, Alliance second feel straight to the game.

Then we have more traditional guild systems, like World of Warcraft. Not my favorite, kind of plain Jane, but did the job. You join a guild on your character, that’s your characters guild. Now like I said before, once I found a guild I liked all my characters went to that guild, of course I had to say “hold on, I have 7 more 80’s I need you to invite”, but I could see where someone may have a few PvP characters they want on a guild, a PvE character on another, and so forth. One thing did remain, you still had good social interaction between the guild members. You used a voice chat or something because that was your guild’s favorite way of communicating. Not quite as tight as GW1, but it does the trick, and still gives air for other characters having other options (maybe you role play on one, and don’t want it in your PvP guild).

Lastly, by quite a bit, we have GW2. Here it seems the strong bonded guild systems created by the amazing, and unique system of GW1 were just tossed straight out of the window. A new one was taken on, which dodged the traditional style completely as well, probably for fear of feeling like WoW, or just to plain like most standard MMORPG’s. Now with this beast of a machine we call GW2, with great gameplay (its won me over on gameplay or I’d of left the game due to lack of PvP, guild halls, gvg, and the guild system), the guild communities have been trashed. I can (on 1 character mind you) join FIVE guilds? Wtf. Already confused by this maximum of 20% split focus among multiple guilds. I “rep” who I want to rep, when I want to rep? I thought the point of a guild was you were a representative when you joined it, not when you wanted to be. It doesn’t stop there, it carries into the guild. You can’t fully include yourself into 5 guilds. No guild I have been in has an active guild chat. No guild I have played in feels even loyal. Some of the bigger guilds I have been in don’t even respond when I ask a question. No one pays attention to “gold chat” because no one knows anyone, or cares to. They have 5 guilds who gives a kitten. Guilds take it hard too, if you aren’t repping, no influence for you. You have to intrude on people, whispering and asking them to rep. I don’t want to do that, I feel like a dick. Then the guild just feels divided and unloved, when you press G and see 30 people online, 25 not repping. Come on.

This has trashed the feel GW1 had. I felt wanted in my guild, my input important, remembered from yesterday.

Can we take a look at this ANet? Please? It’s so apparent just from playing a short amount of time, anyone can see it. I miss being in MY guild. I miss having MY alliance to fall back on, no one needs to switch guilds between up to 5 because they have no one to talk to or play with – that’s what the alliance was for, help.

Multi-Guild system ruining social interaction

in Suggestions

Posted by: Zahld.4956

Zahld.4956

…a possible band-aid to the problem…be able to designate a guild as the accounts main guild with more options allowed for that main guild.

Multi-Guild system ruining social interaction

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Posted by: Inimicus.7162

Inimicus.7162

+1 for the OP. The community in gw2 is as overall helpful (probably more so) than in gw1, but I came to gw2 from 2 absolute FUBAR experiences in gw1 and age of gonad… Basically both stories rhyme to the end that I got into a guild, and things were ultra cool, the people were perfectly imperfect and things were wonderful until the gw1 crewe moved on and never came back and the aoc guild was hacked to bits by a cyber gold digger who turned the whole smash inside out.
It happens.
However… the ONE guy who came to gw2 with me has since run off to timbuktoo or something, and I have been doing guild and server hopping to boot just trying to keep up with the tattered remnants and pick up followers of the bunch that one friend hooked me up with. Finally I quit chasing them, now i sit in the original guild, which the left-overs won’t rep because it isnt built, and cant get the influence because they dont rep, I dont know any of these people and they just sit in the vent server as a clique, separate of whatever guilds they finally landed in doing their own thing.
W. T. F.
At first I honestly thought the system was going to work, but since then I’ve lost my 1 friend, and really have had all the love of community thrashed out of me from joining “large guilds” that didn’t have guild chat convo, didn’t really run any guild event type things (partially for lack of large party content beyond world events) and on and on. Yes, the social aspects are there, but the bonds have taken a nasty hit because of the apparent lack of need to try and make it work among 1 group.
It’s kinda like having a fistful of lovers, no time to focus on one without the rest getting upset, and yet all of them want all your time all the time… There can be no victory here.

Multi-Guild system ruining social interaction

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Posted by: GummiBear.2756

GummiBear.2756

agree 100% SOMETHING have to be done, trying to start a guild too is a nightmare, every time ppl see someone not representing does make the guild look bad in others eyes, yet as pointed out above ppl might have various reason to not represent, feels like a loose-loose situation here

Multi-Guild system ruining social interaction

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Posted by: Amadan.9451

Amadan.9451

in the beginning i thought it was a nice idea, now i hate it. people join my guild (sometimes for status symbol since my guild is very peculiar in that aspect) and than they never represent or do it for very short times. sometimes they don’t even say hi in guild chat when they log in.
i don’t know if i have to blame the system or the people.
and also we don’t have any place to call home or simply where we can meet and organize something together or simply a place where to start gvg, sparring tournaments etc etc.
i deeply miss the guild hall we had in gw1

edit: some grammar

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