Multiguild Representing

Multiguild Representing

in Suggestions

Posted by: Albane.3618

Albane.3618

I know that there are a lot of people taking advantage of the ability to be in multiple guilds, but personally, I feel that this gets away from the thing that guilds should be most about: loyalty. It’s great for people to get a taste of different guilds, but it certainly doesn’t make it any fun for the higher ups in a given guild when it comes to managing the part-time reppers.

Some may argue that being in different guilds can serve as a laundry list of potential friends, but really, it just discourages loyalty to any one guild. As a result, a community of “guild surfers” is created, i.e. a group of people that only wish to reap the benefits without giving anything back to the community that houses them in return. Yes, this is something that can be managed, but is it really something we should have to deal with? It also moves people away from something no one really bothers with: giving people nicknames in your friend list.

Yes, you can actually flag people in your friends list that are from different guilds or mark someone down that you like to run FOTM with for example.

At the end of the day, people will do as they wish, but I encourage more people to use this option. On that note, remember also that only 3 members of guild X are required to earn 100 influence for guild X. I hope this helps guild leaders and officers alike and best wishes keeping your guild active!

Ledarius

(edited by Albane.3618)

Multiguild Representing

in Suggestions

Posted by: Dysmetria.2873

Dysmetria.2873

Not all guilds require every character on every account that has at least one character in their guild to be repping them and only them at all times.

Just because that is what your guild expects doesn’t mean that is what every guild should expect.

Multiguild Representing

in Suggestions

Posted by: Albane.3618

Albane.3618

True, and there is certainly an argument to be made there, but my OP isn’t necessarily saying that it is wrong to do that. I’m more trying to get at the lack of loyalty associated with this system. Maybe this gives more freedom for the general populace, but again, I feel this gets away from the premise of guilds.

Quoting from Wikipedia’s page on guilds: “They (guilds) were organized in a manner something between a trade union, a cartel, and a secret society.” Does this definition not entail loyalty?

Ledarius