(edited by Buro.3576)
My Top 10 suggestions to improve the game.
5. Replace all Practice Dummies in LA with Golems.
Currently the practice dummies and targets are nearly useless. Please replace them with stationary, passive, crittable, killable, fast-respawning, unrewarding Asuran Golems, with different types of armor, hitpoints and distance from one another. We have that for sPvP why not have that for PvE?
4. More functionality for Trading Post
Ability to use " in Search (e.g. “major sigil” to display only major sigils instead of all sigils and all major things). Ability to search for certain stats and certain armor type. Ability to arrange by order price. Ability to link items from TP to chat.
3. Dynamic potency for stackable Boons and Conditions
Currently the system punishes groups whose performance strongly relies on various condition and boon stacks. What I suggest is to add a system where stacks are no longer present and all boons and conditions stack potency which diminishes over time gradually reaching zero potency and with it the boon/condition expires. That will mean all conditions and boons are slightly stronger at start and slightly weaker towards the end, remaining exactly the same on average. All condition and boon duration attributes need to be replaced with potency increase attributes. There will be no cap. This system is more fluid than what we have right now and I think it will have less impact on server performance.
2. Please punish botting and farming
First of all please display current total magic find. Add a daily magic find mechanic. And add some magic find up to a cap for each different type of monster killed. Make participation in events, killing champions, acquiring WPs PoIs Vistas slightly increase your daily magic find. Doing different daily dungeons, JPs, crafting, achievements could also increase your magic find. On the other hand make killing same monsters and remaining in the same particular area reduce the magic find in a geometric progression up to a point where you don’t get any loot drops until you increase your magic find using the methods discribed above or wait for 24 hours. This would allow normal players to gain similiar wealth over time as the bot farmers.
1. Move silver drops from bosses to dungeon completion window
Please move all guaranteed silver drops from bosses and chests to the dungeon completion reward pop-up window and make them subject to the diminishing returns currently active. Simple as that, easy solution. Up to 1 dungeon per day. I don’t know why it’s still not implemented. One path of one dungeon was, and still remains the money factory for bots and players alike, giving more gold in pure form than any other method in the game apart from TP manipulation.
(edited by Buro.3576)
Would be nice if I could get some thoughts on my suggestions.
Change #5
Add profession npc in the heart of the mist. Instead of hitting a golem, the player will able to practice against a real live npc. Btw, guardian and elementalist are the strongest class npc
5.dissagree, I think those LA ones are just for show and golems won’t fit in the LA theme
4. if you say ‘rare’ it shows only major sigils, but I get what you mean
2. no, plz no! they already made it hard to farm this won’t stop bots, it will only annoy players who farm. Botters have enough accounts to stop this and even 250 porous bones gives them 45s still
I agree with the rest for the most part
EDIT: I think Fractals already gives you better rewards the higher you get in, alot of guildies get exotics and alot of rares on higher lvl, while others only get blues and greens on lvl 7
5. This is pointless. All we need is practice dummies to show damage in combat logs.
The devs don’t care about WvW so I’m gonna kill players in PvE!