My staff and running.
What is the difference, if you don’t mind me asking? As in, a point of comparison?
Glad you asked, just got some help in PHP finding a video!
This is a Norn, but the same used to be true on my human. Two things.
1) When she’s running with a sheathed weapon, her arms are closer in at her sides.
2) Even more of a distraction is the ‘windshield wiper’ effect that the staff now has. I don’t have an ‘after’ video, but take any Norn or Human out for a run with a sheathed staff and you’ll see the bottom of that thing swing back and forth a lot. It’s distracting, and it’s fairly bothersome.
I could most likely get used to (1), but (2) ‘really’ stands out. I’d love to know why it was changed? I wish it was the way it was before.
Hm, I will take a look at my characters with staves and see what I find. Unfortunately my Norn doesn’t carry a staff and I don’t use my human a lot. Have you tried to see the effect on other races?
This is how it looks now, with the staff. The first step or two, the staff ‘behaves’ like it used to. Then you’ll see it start swinging wildly in front of her and through her clothes.
While I greatly prefer how she used to run, and would rather it changed back (and really have no idea why it was changed, and in the spirit of collaboration and disclosure and just communicating with the community, I’d love to know ‘why’ it was changed), I will probably have to live with it, and I can choose to stay or go based on the change.
The staff swinging around in front of me, I don’t care for that at all.
I don’t understand why they keep digging me with these little quality of life things that were just fine before, weren’t hurting anyone, and now reduce my enjoyment to the point of just not really being interested any more.
Well, I hope they change it back. I’m hopeful, but realistically, it looks like I got the short end of the staff, as it were.
I will take a run on my sylvari and see if it does it on her. If it really bugs you, you might want to invest in the Kasmeer staff. It shouldn’t do that.
Edit: It rocks a little on my Sylvari, but not that much. Maybe it’s your character’s build? Or human female builds in general? I wonder if it has something to do with the shoulders or hips.
(edited by Lorelei.7809)
Is this intended or a bug?
I will take a run on my sylvari and see if it does it on her. If it really bugs you, you might want to invest in the Kasmeer staff. It shouldn’t do that.
Edit: It rocks a little on my Sylvari, but not that much. Maybe it’s your character’s build? Or human female builds in general? I wonder if it has something to do with the shoulders or hips.
I guess the greater point is everything was fine before, and then they felt they needed to change the animation, and I don’t see them saying why they needed to change it. What was it hurting? What could have possibly been so wrong as to have an animator spend that much time on making the change, and introducing a host of other issues?
It boggles the mind.
Well, to me they always seemed to run strangely. I didn’t like the running animation before. It had bugged me since release. So I like the new animation. She isn’t running awkwardly anymore.
Hopefully they can change the staff animation to fit better. Or place it better on the back so it doesn’t do that.
I would rather have the awkward staff than the old running animation. I partly didn’t play my human necromancer much because of that animation :/
Well, that perplexes me? My characters seemed to look fine running before? What specifically was wrong with how they ran before?
The running itself, I suppose, isn’t horrible, the new one. It’s a little blocky for my taste, I thought the old one had a nice flow to it. But I agree, my biggest issue seems to be that staff swinging back across my body. The bottom should stay to the right of the right leg like it used to.
I’m still curious as to why it was done, but I suppose that’s not part of the collaboration.