NPC Morale events

NPC Morale events

in Suggestions

Posted by: WheezerX.4367

WheezerX.4367

I wanted to suggest that you “fix” the morale events, they can fail way to easily and usually fail near the end of the event. I’m not saying it slowly degrades to a fail either, it usually goes really well through most of the event, and then near the end BAM 80% morale lost from the NPC’s and you’re left with a bunch of mobs and a wasted x amount of time. The morale event meter needs to be upped the less players that are around, it seems it doesn’t scale at all as it’s supposed to, the mobs themselves are relatively the same in number but the npc’s morale doesn’t adjust at all. So when you get to a critical point in the event with let’s say 75% morale, as soon as one NPC dies it dives almost 25%, which makes the event in-completable.

This is a really big issue for me personally and quite a few other players seemed to share my sentiments in game, I’m on a now low population server (at least it seems like it is, as there is hardly ever anyone to party with or even chat with on Orr) so this lack of scaling for the morale “gauge” is quite irritating.