NPC's should revive Players

NPC's should revive Players

in Suggestions

Posted by: Jalad Lantana.3027

Jalad Lantana.3027

It is very immersion breaking when my character spends 15 minutes to a half an hour rescuing some outpost that has been over-run, killing and driving off the hostile mobs, reviving the NPCs, and single-handedly putting the outpost back on the map, only to get killed while valiantly turning back another attack only to see all the NPCS casually walk right over your body on the way to reviving one of their buddies. They already have the animations and basic code, you would think they would want to show some appreciation to the players who save their necks so often.

Please consider adding this, it would make playing in the mostly vacant zones so much more bearable.

HOD
Guardian / Ranger / Mesmer / Necro / Warrior
Played since 1st online ‘demo’ months before the BWEs.

NPC's should revive Players

in Suggestions

Posted by: Daddicus.6128

Daddicus.6128

I agree completely. I’ve had them literally standing on my corpse jawing with their colleagues, but ignoring me.

NPC's should revive Players

in Suggestions

Posted by: robinsiebler.3801

robinsiebler.3801

I completely agree. It makes no sense whatsoever.

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NPC's should revive Players

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Posted by: MithranArkanere.8957

MithranArkanere.8957

Some do, but it’s set per NPC.

For example, Baby Quaggans do. And most WvW NPCs.

SUGGEST-A-TRON says:
PAY—ONCE—UNLOCKS—ARE—ALWAYS—BETTER.
No exceptions!

NPC's should revive Players

in Suggestions

Posted by: Kaimick.5109

Kaimick.5109

yeah I have been revived by a NPC, although that NPC has to be a direct link to an event or instance