I hope this is not a silly suggestion, but i was wondering: can devs increase the strenght of friendly npcs in some places in the game at least. i cant count the ammount of times i did an event just so i can do it again 5 mins later couse all the friendly npcs (f-npc later) died in a heartbeat, all the while making the entire event long enough that repeating the same thing again a few mins later kills the mood and makes me want to just leave the kitten lying on the ground. i could go on and on but the bottom line is can you make the f-npc a bit stronger so that they can at least be helpfull (i know im a hero and all but kitten they cant be that killable) in events or at least fare on their own till help arrives.
Something on the account of difficulty ratio of players joining like: make them lose in strenght the more players are within the circle of the event and increase their strengh when there are less players in event radius. its not much but hey it would at least make things interesting.