Necro Minion Master more Viable for Dungeons

Necro Minion Master more Viable for Dungeons

in Suggestions

Posted by: taison.1248

taison.1248

The things that need to change for Minions Master to become viable for Dungeons and PVE are, the way the minions being controlled i mean like give use the ability to mark them a place and they will go there its a way to make them avoid AoE damage from boss or Damage at all .
And the ability to heal them like in guild wars 1 we had the way to sacrifice our health to heal them or like something in the traits that make them get healed when ever we do
like the siphon life or something like it .

The way to control there position and way to heal them its all that needed to make them viable for Dungeons and PVE and maybe also a menu that will how there health XD could be nice .

Thanks for reading this and sorry for my broken English
and please tell me what u think about my idea

Necro Minion Master more Viable for Dungeons

in Suggestions

Posted by: Shades.4572

Shades.4572

I agree that minionmancers are not very good in dungeons, due to the high damage aoe that is present. I get all the reasons people have said in past posts about why we can’t control them, the jist of it being they are little meat shields/puppets with no “brain” of their own. Which I do tend to agree with so I am ok with not having the ability to control them fully.

I do however wish that the minions/their AI is at least smart enough to move out of the aoe circles on the ground, nothing sucks more then running around the aoe circles just to have your minions plow through them dying.

I also like your healing suggestion about a traited skill. Another idea for a traited skill could be to have them auto heal out of combat when our character does.

(edited by Shades.4572)

Necro Minion Master more Viable for Dungeons

in Suggestions

Posted by: Astral Projections.7320

Astral Projections.7320

I know minions are supposed to be brainless, but these are a bit too brainless. They need a way to tell them to quit standing around me and attack what I’m attacking, and a command to stop attacking. At least my ranger can tell my pet to stop attacking some random yellow object it gets fixated on (like the skelk nests in Southsun, my Fern Hound hates those things for some reason).

Necro Minion Master more Viable for Dungeons

in Suggestions

Posted by: taison.1248

taison.1248

thanks for the support i hope something will change about this style of play