[VZ] Valor Zeal – Stormbluff Isle – Looking for steady, casual-friendly NA raiders!
I think the offhand dagger is a lot of fun and good times all around, but there is one nagging thing that has kept me from really thinking it is suitable for many situations. This suggestion is to remedy that.
I suggest that the Necro offhand dagger 5 skill, Enfeebling Blood, be made into a blast finisher.
This doesn’t intrinsically empower the skill any (which is good), but allows it to better combo with teammates and the Necromancer’s own combo fields to handle itself in dungeons and WvW better without adding undodgeable or problematic mechanics to SPvP. The biggest issue with a great many weapon combos in dungeons and the like is the lack of team combo potential (Like Guardian Mace/Shield combo, which could also go for some love), which prevents AOE effects like Might or Weakness or Blind from really helping out. This adjustment would go a long way to patch that up for the Necromancer class, and I think would benefit the gameplay of a Necromancer a lot without causing trouble elsewhere.
Thanks for your consideration in this matter, and as always, feedback is welcome.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.