Necromancer Minions

Necromancer Minions

in Suggestions

Posted by: SilverRule.7426

SilverRule.7426

I think that necromancers should get more minions. Not more skills that summon specific minions, but more minions from the skills.
If you are thinking of a traditional necromancer, I.E, summoning the dead, then Necromancers always are summoning vast armies of minions to overwhelm their foes. The minions aren’t very strong, and their only strength lies in their massive numbers. Balancing it may take some work as the individual minions couldn’t be too strong or durable, but I really don’t feel like a necromancer without being able to summon an undead horde.
Even if it was only a elite that did it, I would feel immensely powerful and godly (even if the skill sucked) if I could summon an army of skeletons to combat a WvW zerg.

Necromancer Minions

in Suggestions

Posted by: Sokar Rostau.7316

Sokar Rostau.7316

I did the Story Quest where you go into a dream-world version of Orr the other night. My Necro is traited for minions and was one level above the recommended level. Every single fight I lost every minion and had to wait for the timers before I could progress. The Juggernauts (the spectral Bows) were the worst – they wiped out everything in a single attack every time.

Dragonbrand – Reforged Vanguard [ReVa]
Kyxha 80 Ranger, Sokar 80 Necro
Niobe 80 Guardian, Symbaoe 45 Ele