For a Necromancer, the Spectral build is not capable enough to specifically trait for it when several other builds are so I propose an improvement to Spectal Wall that adds a knock-back for enemies that contact the wall.
For reference, this is what I just posted in the Necromancer forum.
“Spectral skills have their uses. Some are incredibly handy. However, it is difficult to justify fully traiting for it because a Spectral build is just not there, yet. Spectal Armor has too long of a CD and Spectral Wall’s uses are more limited, situationally, than other utility skills.
“A Spectral build reduces incoming damage and increases Life Force generation but at the cost of direct damage and damaging conditions. It could be very powerful for general use (if the skills are tweaked) and has the potential to be a real tank. I can easily see a Spectal built being 10/0/30/0/30 with gear spec’d heavy on toughness and vitality to be a purpose-build meat shield. Right now, though, it has a tankish niche it fills for a specific WvW play style. Spectral skills are more often used as add-on utilities than ones fully traited because there is not one spectral skill that does actual damage. An improvement in its tanking ability to make up for the loss of damage would be very nice.”
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.