Necromancer Weapons

Necromancer Weapons

in Suggestions

Posted by: SilverRule.7426

SilverRule.7426

Necromancers have extremely low weapon variety. Their only range option is condition based and they really could use some more melee power as well. I dunno what could fix this…. Maybe give them a greatsword that functions similarly to a Mesmer? Or maybe just keep the greatsword melee with a bigger emphasis on actual damage?
All I know is that even if all the necromancer bugs were fixed, they need some more weapon variety because right now its on par with a elementalist, and that sucks so hard.

Necromancer Weapons

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Posted by: lorndarken.3702

lorndarken.3702

Necro with a greatsword ? i don’t like it . how about a legit scythe , and as for other weapons . skull , voodoo doll , claws like wolverine , book/ tome ,

Necromancer Weapons

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Posted by: Riles.4568

Riles.4568

I want to be able to dual wield all of the necro weapons. Dual warhorns, it could work fine with a class like the necro.

Necromancer Weapons

in Suggestions

Posted by: SilverRule.7426

SilverRule.7426

Agreed, the Scythe is definitely a weapon that should be put in the game. But I don’t see them adding a new weapon, so I’d just be content with a few new weapons.

Necromancer Weapons

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Posted by: Talbot.7461

Talbot.7461

more range is what i’d like to see. being able to use traditional off hand weapons as a main hand would be really awesome too. running around with a main hand warhorn or focus could really add more than just the usual “#1 slash #2 channel #3 chomp”.

or how about some different skills for death shroud? keep life blast if i have a staff, but give me something more medium AoE if i have a dagger or scepter. as a melee player going into death shroud is like pulling out a sniper rifle for a fist fight.

Necromancer Weapons

in Suggestions

Posted by: SilverRule.7426

SilverRule.7426

Agreed, Death shroud does mainly seem to be a mechanic mainly for power builds. Right now If you’re condition based you can really only use it for another health bar which you can’t do much in.
but yes, mainly the Necromancer needs more ranged options that aren’t purely condition based.