I’m loving my necromancer. After playing a bit, I have some “quality of life” requests that I would love to see implemented ASAP, and a general suggestion/thought that is more qualitative (i.e., probably doesn’t match up with number-crunching, but is more of a “feel thing.”)
ASAP:
1. PLEASE add the option to remove the “name plates” that hover above our summoned pets. You know, name / health bar / level. This is good info, but I have all other name plates (characters, enemies, NPCs) turned off; I prefer to get this info on mouse-over. The only name plates are above my pets, and it is distracting and immersion-breaking. Especially on my little Bone Fiends, where the name plates are nearly as big as they are. Please add a check box so I can click off the name plates and view their info whenever my mouse runs over them.
2. Life Force Orbs: as a Necromancer, I’m constantly sucking up green life orbs. However, there needs to be a little glow or animation that “completes” this orb-absorption. Currently, when the orb hits me, it just disappears – there needs to be a green aura on my character (or something) to show that my character has “absorbed” the life energy. Do you know what I mean?
I know those are minor things — but hey, it’s a great game, I have no real complaints.
LONG-TERM SUGGESTION that probably isn’t supported by hard metrics but I’m throwing it out there anyway:
So after playing necro for a while, getting my weapons and skills, learning Death Shroud, etc… I feel like there needs to be one more thing. Necromancer just seems a bit light compared to some of the other classes in terms of the variety of weapons and skills.
This is where this assessment probably isn’t supported by the design or numbers, because Death Shroud adds a whole four skills, and summoned pets turn into new skills when active, etc.
My feedback is just coming from pure feel after playing for a while. Death Shroud and alternate pet skills are great, but… necro still feels like it needs one other thing to flesh it out. Another F-skill (F1, F2…), or another weapon.
I think I heard there was another F-skill that was removed from the game, Liche Form or something? I’m sure there was good reason. Maybe it could be revisited?
If you ever consider adding a new weapon, my personal vote is longbow. I just really like the idea of a Necromancer with a bow, and I think the necro-styled skills that are possible could be really fun. For example, what if all bow skills did a small amount of direct damage, but also spawned a short-lived dead thing too, maybe with a 20 second timer before it died or exploded?
Anyway, something else to play with. That’s my feedback.
Thanks for reading; if you do nothing else, I’d really like those name plates to go though. It’s a small thing, but it’s really annoying!