Necromancers' useless trait "Reanimator"

Necromancers' useless trait "Reanimator"

in Suggestions

Posted by: Zhongtian.1492

Zhongtian.1492

This trait summon a minion which disappear quickly brfore it makes damage and sometimes helps foes to rally by killing the minion (!!!). However, this trait is a minor trait which we have to trigger. I suggest that this trait can be put into a major trait so that it is optional. The appearance of the minion is not so good, either. If it become optional, someone who do not like this minion will be happy to get rid of it.

Necromancers' useless trait "Reanimator"

in Suggestions

Posted by: Gerroh.3812

Gerroh.3812

Enemies don’t rally on pet/minion/summon kills, and the jagged horror at higher levels lives long enough to do some damage. Play necromancer to level 80 before you judge things like this.
It’s a pretty lousy trait, I’ll agree, so I’d prefer if it just offered some ability to toggle whether it turns on or not, and to remove the degeneration, putting a max jagged horror cap at 5.

Necromancers' useless trait "Reanimator"

in Suggestions

Posted by: Kaede.1267

Kaede.1267

Main point of Jagged Horror is to be paired with the Death Nova trait for a fast and cheap trigger. But yes it’s pretty annoying if you have just 10 points in Death Magic to make staff more useful.