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Posted by: Fook.3914

Fook.3914

Need More Sigil That Does % Of Normal Attacks, Mostly All Of Them Are Base On Crictical %

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Posted by: Neferteri.7342

Neferteri.7342

Sigil of Force adds percentage damage, and there are similar ones for different types of monsters. Only Sigil of Perception increases crit % (precision).

http://wiki.guildwars2.com/wiki/Sigil

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Posted by: Jerlis.1507

Jerlis.1507

While we are at this, do you know if I put 2 sigils or Force or Perception on both dagger and focus, will it give +10% total to all attacks or they are weapon specific? (For example if it is on dagger than all dagger attacks get only +5%, ignoring the focus bonus) ?

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Posted by: Jerlis.1507

Jerlis.1507

Would still like an answer for this, don’t want to make a whole new thread

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Posted by: Fook.3914

Fook.3914

what i mean is eg. sigil air cause lighthing by critical chance, why not have other types of sigil that cause some skills by normal atk intead of critical.

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Posted by: stof.9341

stof.9341

Probably to give some meaning to the builds with precision but little power and/or crit damage.