I play when I can and help who I can
(edited by Orthas.4937)
I was thinking about it, and considering there is a “Power/Toughness/Vitality”(Soldier’s) and a “ConditionDamage/Toughness/Vitality”(Dire) Why not have the other end of the scale?
I know it would be strong, but having a “HealingPower/Toughness/Vitality”(Stalwart?*) might be a little(understatement) “Bunker-ish” but you are sacrificing your damage stats.
now typically.. you wouldn’t want to do this, but on a guardian/warrior?
The stats would be awesome!!
I know that “Givers” is close, but really, givers is the “Valkyrie” equivalent of “Soldiers”
(strong in certain circumstances, but so is CD/T/V)
*Just an idea for the name
(edited by Orthas.4937)
Id rather see a rampager combo which has either power or condition damage as the main stat instead of precision.
Id rather see a rampager combo which has either power or condition damage as the main stat instead of precision.
A community vote would be nice, but even then, The strongest stats will get in, even just adding one of each stat permutation to each of the dungeons overall would be great.
anyone else got some feedback?
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