New Ideas for Legendaries.

New Ideas for Legendaries.

in Suggestions

Posted by: Chris.6105

Chris.6105

This suggestion includes ideas out of this suggesrion: https://forum-en.gw2archive.eu/forum/game/suggestions/bring-ascended-but-keep-exotic/first#post921339

Legendaries… Anet, you failed horrible… You made them far too easy to obtain.

Repreduce the hardship to get them
If i remember right, legendaries will be upgraded to ascended. Also there wont come new better gear than ascended. That is fine for me. Whatever, here is a chance to cancel the easyness of obtaining. The Upgrade to ascended will need more, far harder stuff than the actual legendaries need. Bonus of Legendaries: The Stats on them can be changed freely at a NPC.

New hardships for legendaries

  1. You could give eventchains a granted and sellable items for legendaries, whatever, you need many of the and you cant farm them.
  2. You could give special accountwide monthly quests like finishing all Skillpointquests again (no new skill points), that will give a needed item and will hinder players to make progress in too less time or get them too fast through grind.
  3. You could use more gifts (2nd Story of Dungeons)
  4. Special fights in Dungeons after 2nd Story: Remembers the explo ways, but you can go everywhere in the dungeon. There will be no story anymore (TA: A few lower, shattered, but remaining bad-plan-guys + corrupted foes), but the foes there are hilarious strong and the bosses have a chance to drop a needed item.

New legendaries
In new parts (Add-Ons), there will be more legendaries, but the items for them mostly can only be found there. In the final Add-On, there could be a legendary mystic forge (can be reached after finishing this Add-On), which needs all existing legendaries of one weapontype to create a new legendarie weapon.

Also there should be added a legendary armor, but only one set and not completly (for example shoes are later added foe the actual GW2 and Gloves can be obtained in the first Add-On.).

In the final Add-On a legeandary Backslot could be the last obtainable legandary, it gives a special effect, stronger than the existing legendaries.

New Ideas for Legendaries.

in Suggestions

Posted by: Orpheal.8263

Orpheal.8263

Sorry, are you nuts?

More legendaries, absolutely yes, but not at the cost of creating some kind of super grind, that will let hardcore gamers become godlike, only because of them playing alot more, than casual gamers.

And you are wront, ascended items aren’t in any way better, than legendary weapons (at least so far as they are now, because Anet has so far only added the lowest quality of ascendend items). The momentous ascendend items are in their power level between actually exotic and legendary weapons.
So legendaries are so far still the most powerful items, but bit Anet adding ascendend items to the game, they have created a big problem.

They started with it the item progression, that will end in anet adding sooner or later more stronger items with higher quality levels among the ascendend type, and once they do this, these items definitely will become stronger, than the actual legendaries, so that the actual legendaries will become totally obsolete and what the hell makes a weapon to a legend, when it is then not one of the strongest weapons of the game???

So how can Anet solve this problem? They need to add even more better items, stuff, that is even harder to get than legendaries, stuff like sagacious weapons to increase the meaning behind the legendary level, or hero weapons, and so on …
The typical topic, alot of people in our German part of the forums are talking about in regard of the “item spiral”, that these ascended items have started…

I’m not saying your idea is horrible, but I go so far to say, that I’d say that due to the ascendend items, we will see sooner or later more about this and with higher quality ascendend items one day automatically also something, that is better than legendaries and on the same level, like the highest quality level of ascendend items…

Example:

- Exotic Weapons
- Ascendend Weapons (Lowest Quality)
- Ascendend Weapons (Masterworks)
- Legendaries
- Ascendend Weapons (Rares)
- Ascendend Weapons (Exotics)
- Sagacious Weapons
- Ascendend Weapons (Legendary)
- Ascendend Weapons (Sagacious)
- Hero Weapons (Ascendend)

Thats basically what will happen over the coming years I guess and yet we are only likely at the absolute beginning of this item spiral iceberg…

Personally I like the idea behind sub classes ~ quoted from Chris Whiteside

New Ideas for Legendaries.

in Suggestions

Posted by: Chris.6105

Chris.6105

… You are aware, that legendaries will only have stats equal to the best stats in the game, actually equal with exotics? To increase the grind is no problems, it keeps the grinding people in the game an brings no benefits besides a special skin.

Furthermore, quit creating a item progression where is no one. It is a fail, that some exotics will loose their worth, but neither is this actually the situation nor has anet not realized this already. It is also a fail to limit ascended gear to the fractal dungeon and make them cost soo much, but neither do you need them outside the fractals nor did anet not state that this is a problematic way too handle the problem with the too easy to obtainable legendaries.

People that grind endless time to run around with a skin are pretty dumb in my eyes (i dont want to harm anyone, but if you grind although the grinding itself is no fun to you, i only can discribe this as dumb). To keep this dumb grinding peoples in the game, add more ginding especially for these ones, that already are spending their life with grinding^^.