This is a pretty simply idea, but I think it would be incredibly useful for a lot of players. Here is a small list of infusions I think should be added for Ascended Gear:
Offensive (Basic) – Condition Duration: +5%
Offensive (Fine) – Condition Duration: +5% | Agony: +5
Offensive (Basic) – Critical Damage: +5%
Offensive (Fine) – Critical Damage: +5% | Agony: +5
Defensive (Basic) – Condition Duration: -5%
Defensive (Fine) – Condition Duration: -5% | Agony: +5
Defensive (Basic) – Boon Duration: +5%
Defensive (Fine) – Boon Duration: +5% | Agony: +5
As a frequent WvW player, the most invaluable infusion to me would be a Condition Duration Infusion with -5%. If a ‘Bowl of Lemongrass Poultry Soup’ can give -40% Condition Duration, then I don’t believe this infusion would cause an imbalance. A wider range of infusions will allow players to create a more unique character and give a wider range of options as to how a person builds and players the game.
Grand Duke Slushey of the Knîghtmare Court
Blackgate | Knîghtmare [KnM] | Knights of the Temple [KnT] | Attuned [Att]