New Method of Dodging

New Method of Dodging

in Suggestions

Posted by: Reece.7341

Reece.7341

I love the dodge mechanic in this game, but there are sometimes where I really wish there was more to it.

Often times when clearing through caves, or fighting near several veterans, etc., I find myself willing to take a hit to avoid dodging and pulling more enemies.

I thought that a second type of stationary dodge would be a great addition, but it would come with some risk as well.

(For those who have played smash brothers, I’m thinking of their stationary dodge, or something along those lines.)

The stationary dodge would still take a full bar of endurance, just as a normal dodge would, but you’d not move, just slightly sidestep dodging the next attack. However, you can not use this dodge to avoid area effect attacks. It would be solely for dodging direct attacks/auto-attacks.

As a melee class, I’d really appreciate something like this as using dodge to avoid damage is ideal, but risking pulling more enemies and the fact that after dodging I typically have to run back over to the enemy anyways. A sidestep dodge would be an interesting new dynamic to the dodge system in this game.

What do you guys think?

New Method of Dodging

in Suggestions

Posted by: Pet.2598

Pet.2598

You can always dodge forward and turn around

One Candle Can Light a Thousand

New Method of Dodging

in Suggestions

Posted by: Seras.5702

Seras.5702

You can always dodge forward and turn around

Aw, I was gonna say that.

Flixx Gatebuster, Orwynn Lightgrave, Seras Snapdragon
[TTBH] [HATE], Yak’s Bend(NA)

New Method of Dodging

in Suggestions

Posted by: Reece.7341

Reece.7341

Perhaps, but I still think the sidestep would be an interesting feature and maybe add a little more depth to a huge part of combat.

New Method of Dodging

in Suggestions

Posted by: Pet.2598

Pet.2598

Well I must grant you that more options of movement or skills always add more depth.

One Candle Can Light a Thousand

New Method of Dodging

in Suggestions

Posted by: Jhu.3965

Jhu.3965

Rangers have this already with the greatsword and don’t lose any endurance for it either.

:)

New Method of Dodging

in Suggestions

Posted by: MajorMelchett.6042

MajorMelchett.6042

I like the idea, something like an extra dodge button that is a standing block but uses the same energy as moving dodge.

So if i want to dodge away from an attack i would double tap/press the movement dodge button, and if i want to stay on the target i would hit the block button instead.

Zilori: Guardian – Desolation.
Zarturo: Elemental – Desolation.