New Profession/New Weapons?

New Profession/New Weapons?

in Suggestions

Posted by: AsherTalos.6478

AsherTalos.6478

Was thinking about some cool weapons that weren’t in the game or was wishing some weapons could be used else where when I thought of this. It would be cool if eventually Arena net implemented a either a new profession that used flails as a weapon or just implemented the weapon itself, I’ve never seen them used in any other game I ever played and think they could be a really cool weapon to use.

I also thought it would be sweet if we could be able to use spears above water as well. Some of the spear attacks underwater have some very amazing animations and would be cool to have the option to use them on land as well.

New Profession/New Weapons?

in Suggestions

Posted by: Akari Storm.6809

Akari Storm.6809

I know in gw1 daggers were implented in Factions with the addition of the assassin class. Spears/scythes were implented in Nightfall with the addition of the paragon/dervish classes.

If keeping with this sort philosophy I foresee different weapons added with new classes.

Flails would be nice addition. Think someone made the suggestion in another thread about whips as they are ingame kind of already.
Spears on land would be sweet.

I would like to see bo’s, polearms/lances too. Not sure what other weps though. Crossbows maybe.

As far as classes, bring back:
1. Smiter Monks
2. Ritualist
3. Better version of paragons
4. Dervish

Add, I dunno. Something samurai without the plate. A lancer archtype. A gaunlet/boxer hand to hand type. I just don’t know, they seem to have alot of bases covered and somethings when thinking of archtypes also need to fit several weapon choices instead of just one.

New Profession/New Weapons?

in Suggestions

Posted by: Electro.4173

Electro.4173

Flails would be awesome. I love flails, and they’re criminally underrepped in video games. I could see them being used by Warriors (traditional), Engineers (mid-range and gadget filled), and Elementalists (second melee option with actual damage arcs instead of mostly single target).

Combat staff would be cool. Also one of my favorite weapons. I see it mainly going to the more agile professions like Thief, Ranger, possibly Necro and / or Mesmer (or maybe Elementalist to give them a 2H melee option).

I think a brass knuckle type weapon would be really nice, and could have some really interesting options between classes. Thieves could use them as “hidden claws”. Mesmers could use them as a ranged “illusion fist” type style where the Mesmer makes punching motions while illusion fists smack enemies at range. Guardians or Warriors could have a boxing type moveset. Perhaps Necro could get a “touch of death” style moveset with quick, pinpoint movements.

Another topic here on the suggestion forum got me thinking about grimoires as an offhand weapon (obviously for scholar types mostly) which could be targetted / AoE heavy.