New Sigil Ideas

New Sigil Ideas

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Posted by: Infamous Darkness.3284

Infamous Darkness.3284

please post ideas you have for new sigils

here is mine

Superior sigil of revenge
gain 2% more threat each time you kill a foe (max 25 stacks end on being downed)

Infamous Culverin(engi[Main]), one of every other class.
Karl Marx: “Go away! Last words are for fools who haven’t said enough!”

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Posted by: Mist Y.5214

Mist Y.5214

threat

That’s not a thing.

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Posted by: tigirius.9014

tigirius.9014

threat

That’s not a thing.

It really should be a thing.

Here’s mine:

Superior Sigil of the Veil
Reduces threat by 2% each time you crit.

Balance Team: Please Fix Mine Toolbelt Positioning!

(edited by tigirius.9014)

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Posted by: Mist Y.5214

Mist Y.5214

threat

It’s still not a thing! Have you forgotten what game you’re playing?

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Posted by: Mist Y.5214

Mist Y.5214

Superior Sigil of Guild Wars 1
+10% damage vs Stone Summit

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Posted by: Infamous Darkness.3284

Infamous Darkness.3284

I know what game we are playing do you also know that each boss mob in dungeons has things that make it more likely to agro on certain people such as the ice troll champion in HotW path 1 is most likely to agro on whoever does fire damage to him, so figuring that something like that could be put into a sigil since there definitely is a system for bosses that make them agro more likely on one person than another.

Infamous Culverin(engi[Main]), one of every other class.
Karl Marx: “Go away! Last words are for fools who haven’t said enough!”

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Posted by: LaoShin.2986

LaoShin.2986

Superior Sigil of the Mind
+30 Crit Chance
Triggers Confusion AoE (2 seconds) 10 second cooldown

Superior Sigil of the Body
30 Crit Chance
Triggers Strength in Numbers (
500 to Vitality +500 to Toughness for 2 seconds) 30 second cooldown

Superior Sigil of the Soul
Retaliation 2 seconds. Stability 4 seconds. Movement Speed 6 seconds when you swap to this weapon on combat.

(edited by LaoShin.2986)

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Posted by: Infamous Darkness.3284

Infamous Darkness.3284

so LaoShin for yours your saying on crit a 30% for those things to happen just to clarify?

Infamous Culverin(engi[Main]), one of every other class.
Karl Marx: “Go away! Last words are for fools who haven’t said enough!”

New Sigil Ideas

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Posted by: LaoShin.2986

LaoShin.2986

umm..dunno..just followed what Sigil of Fire does..is all

New Sigil Ideas

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Posted by: Infamous Darkness.3284

Infamous Darkness.3284

ok cool ty for the ideas

Infamous Culverin(engi[Main]), one of every other class.
Karl Marx: “Go away! Last words are for fools who haven’t said enough!”

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Posted by: Nretep.2564

Nretep.2564

umm..dunno..just followed what Sigil of Fire does..is all

Sigil of Fire says “30% chance on critical hit to do this and that”, not “+30% chance to crit”.

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Posted by: JubeiTM.5763

JubeiTM.5763

Sigil of Enlightenment: +1% Boon duration after each kill, max 25%.

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Posted by: GreenNekoHaunt.8527

GreenNekoHaunt.8527

Sigil of Domination
Minor Sigil of Domination
Fears (1s) foes near you when you swap to this weapon.
Major Sigil of Domination
Fears (2s) foes near you when you swap to this weapon.
Superior Sigil of Domination
Fears (3s) foes near you when you swap to this weapon.

Sigil of Fatality
Minor Sigil of Fatality
25% chance that your foe explodes on death leaving a poison cloud.
Major Sigil of Fatality
33% chance that your foe explodes on death leaving a poison cloud.
Superior Sigil of Fatality
50% chance that your foe explodes on death leaving a poison cloud.

Sigil of Bloodthirst
Minor Sigil of Bloodthirst
Gain a charge when you kill a foe. At 26 charges, you gain 3 stacks might (5s). (You lose all stacks on down)
Major Sigil of Bloodthirst
Gain a cahrge when you kill a foe. At 26 charges, you gain 6 stacks might (5s). (You lose all stacks on down)
Superior Sigil of Bloodthirst
Gain a cahrge when you kill a foe. At 26 charges, you gain 9 stacks might (5s). (You lose all stacks on down)

Gamer & Developer; Playing games is part of making games! Gather experience and make games!

(edited by GreenNekoHaunt.8527)

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Posted by: LaoShin.2986

LaoShin.2986

umm..dunno..just followed what Sigil of Fire does..is all

Sigil of Fire says “30% chance on critical hit to do this and that”, not “+30% chance to crit”.

ok cool

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Posted by: Mungrul.9358

Mungrul.9358

Where we have Sigil of Bloodlust and its contemporary Sigil of Force, Sigil of Corruption doesn’t have a similar contemporary sigil that just gives a flat condition damage bonus without stacking kills.

Therefore, I propose a “Sigil of Suffering” that gives a straight, unconditional +125 condition damage.

Please note that due to restrictions placed on my account, I am only allowed 1 post per hour.
Therefore I may take some time replying to you.

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Posted by: JubeiTM.5763

JubeiTM.5763

Where we have Sigil of Bloodlust and its contemporary Sigil of Force, Sigil of Corruption doesn’t have a similar contemporary sigil that just gives a flat condition damage bonus without stacking kills.

Therefore, I propose a “Sigil of Suffering” that gives a straight, unconditional +125 condition damage.

It’s too much for those that don’t want to bother gaining stacks. It’s 50% efficiency of a Superior Sigil of Corruption. Maybe 33% Efficiency?

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Posted by: Mungrul.9358

Mungrul.9358

Yeah, I wasn’t sure of the maths of how Force compares to Bloodlust, so just threw 125 out there as a starting point.
Maybe +5% of your total condition damage, much like Sigil of Force?

Please note that due to restrictions placed on my account, I am only allowed 1 post per hour.
Therefore I may take some time replying to you.