New Types of PvP

New Types of PvP

in Suggestions

Posted by: matze.7926

matze.7926

Dear Guild Wars 2 Community,

Me, a old Guild Wars PvP-Veteran, wants to do some suggestions which concern the PvP System.

1. My primary wish is, like the title anticipates, that new PvP modes going to be released.

Deathmatch: Like Heroes Ascent in Guild Wars 1, this variant should be invented. The dimension should be reduced to 5v5. The team ,killing the enemys team first, wins and is able to continue one round. This would enable a title-system, which rewards more for consecutive wins then for single ones. To avoid endless fights and full def teams, one could invent a timer about 5 minutes long. After this timer the team which dealt the higher damage wins. Deathmatch would be also interesting for 2v2 arenas.

2. The Capsystem: Full Def Bunkers, in my opinion, should be banned from PvP. As solution I suggest that the cap system should be changed in that way: When 2 blue players and 1 red player are on a capture point, the point will be taken slowly by the blue team. This would lead to much more dynamic and exciting fights. It would be a bonus for E-Sports tournaments too, because observating fights wouldnt be as boring as it is at the moment. Bunkers would be still viable, but not as essential as they are now.

3. Higher rewards: The rewards in PvP should be heightened a lot. For example one could invent rare Weapon/Armorskins or Minipets which are only available in monthly tournaments or in 5v5 Tournaments.

4. Immobilize: When a character jumps and he gets immobilized in air, it happens very often that you are kind of “stuck” in the air and cant use any skill (not even stunbreaks). Please fix that asap!

I think many PvP sympathizers share my opinion. I hope for much feedback and an enthusiastic discussion.
I apologize for my bad english, as it is not my first language.

with kind regards,

Matthias Ospel

(edited by matze.7926)

New Types of PvP

in Suggestions

Posted by: Oretos.7041

Oretos.7041

I completely agree and its a real shame no one has responded to this yet. Im a huge fan of this game I never played the first gw so i cant comment on it but pvp has become pretty stagnant. Its true that the pve aspect is great and thats where theyre going to make money off the micro transactions but i feel they have a huge player base they havent tapped into yet and the people that did have an interest in the pvp and really enjoy pvp aspects of games are just walking away from this one. New game modes are needed so bad its insane, and the idea about the capturing points little by little in 2v1 situations would make fights alot more interesting. A have a quite a few friends right now who left the game altogether because of the lack of pvp and move on to tera and other options. i really think gw2 is the best mmorpg out right now but they really need to fix the pvp situation they have going on.