New Warrior Grand Master Arms trait
Highly impractical, friend. What would a warrior do with, say, a scepter or a focus?
Only because I can’t resist
Scepter
#1.1: Royal Bash: <small damage>
#1.2: Royal Smash: <medium damage> grant protection for 1 sec
#1.3: Royal Proclamation: <small damage> grant regen for 1 sec
#2: Warrior’s Heroics: <ranged medium damage> Daze target for X seconds
#3: Eye poke: <medium damage> Blind target for X seconds
Focus
#4: “That didn’t work”: <shout> <small damage> self 2 sec cripple, target 5sec confusion
#5: “What do I do!”: <shout> <ranged medium damage> target gets 1sec daze then 2 sec cripple (throws the focus like a rock)
As for the OP, sorry to poke fun. But I’d rather we get more weapons without having to trait for them. If we did have to trait for them, they’d have to be powerful enough to make it worth it (which could easily make them too powerful) or fit in with a high condi or crit build, and we already have some good options there.
Yeah, I realize this would be difficult to actually implement/balance, but man it would be fun to run a pistol/focus war lol