First, this is a great game. I loved gw1 to death, I love gw2, kudo’s to the devs, but there’s always plenty of room for improvement. So …
These are the things I pray to Santa for. These are the things that would stop me getting frustrated or bored and go searching for a new game to play (i.e. quit playing gw2).
For those with a pro gamer’s attention span, the TL;DR of each section is the section title.
Introductory philosophical mumbo jumbo (skip to next section!)
First, gather around children to hear the philosophical rambling of an old man:
yes —-———————————————————————————— no
night —-——————————————————————————— day
0 —-—————————————————————————————— 1
This is how the human mind tends to think (without serious effort), one extreme or the other. There is an infinity of possibility in that grey area between 0 and 1, the dev’s need to be there when making changes.
We need more flexibility (not total or zero, just more). The ability to jump into different game modes, wvw, pvp, dungeons, open world pve, zergs, solo, small group, jps, etc. without mental effort makes my gaming experience fun. Dealing with trying to switch traits and gear and stuff to set up when I’m tired and just want to play is not. However, having a “main” character that I develop and play most of the time, having serious character progression for that character, is important.
General
1. Templates and ability to switch traits quickly and easily.
I remember in gw1 when it was a total pain to switch builds. I remember helping a friend farm a couple of plat because he was stuck with no way to switch to his farming build so he could raise it himself! Allowing a character to easily switch builds and have templates was a huge improvement. We have it in spvp, we need that in gw2 for wvw and pve too. It is such a pain to be in wvw, then someone wants help running a dungeon or something and you have to futz around switching up and trying to remember what build you want to use and what exact traits, and you make one mistake because you are tired … you get the idea.
2. Give me the option to reduce particle effects.
Seriously, I can’t play a melee class effectively in this game because of the excessive glowly sparkly stuff going off in my face. I can’t stick to the target because I can’t see the darn thing in amongst all the special effects. My screen is just a mess of kitten if there are more than a few players involved in the fight regardless of whether it is wvw, pvp or pve. Please give me the option of turning down or off these effects (without losing the potential information content). Gw1 had perfect balance for me in this regard. I could play any class in that game and see what was going on without it making the game unplayable.
3. More account wide credit for doing stuff!
I love the changes that make all the currencies, achievements, etc. account wide. It gives me more flexibility to play other characters and classes and experiment more. Characters are avatars of me. I should get the credit and progression regardless of what avatar I am currently inhabiting in the game world.