New blood for future engineer class fixes

New blood for future engineer class fixes

in Suggestions

Posted by: tigirius.9014

tigirius.9014

I was immensely impressed with John Smith’s quick handling of the Glob of Ecto bug recently and would like him to be placed in charge of engineer bug fixes/future design improvements.

No offense to whomever is in charge of this but I feel we need some fresh new blood in here. Like one guy said in another thread, “the bugs list is starting to surpass the bible in length.”

There’s this new focus where items are broken intentionally in order to make them feel less useful, this kind of focus only breaks the class further and doesn’t solve the problems with other skills not being chosen by the community due to their lackluster appeal. (ie Kit Refinement for EG/Toolkit being completely useless all in the name of trying to make gadgets more appealing) I feel new people might bring to our little class some new ideas and make some positive changes to the class balance as well as fixing some pretty harsh design flaws.

Balance Team: Please Fix Mine Toolbelt Positioning!