New boon called clarity:

New boon called clarity:

in Suggestions

Posted by: Marethyu.1358

Marethyu.1358

Blind is an annoying thing. The fact that thieves can negate basically all melee damage while they are inside their blinding powder sucks. And how necros can mass blind zergs while in plague. What I’m suggestion should be added is a boon called Clarity that makes you immune to blind and allows you to see enemies in stealth in a 75 radius of you(subject to change). This WILL NOT MAKE THE BLINDING SKILLS AND BLIND FIELDS USELESS it will just tone them down a bit to give melee classes a chance to get a few hits in. The see enemies in stealth part will give someone under Clarity a chance to see a high damage backstab coming. But since it is a small radius, the thief will still have a chance to hit. Note: clarity doesn’t remove stealth from enemies, it allows you to see them so the thief will still be able to use there #1 invis skill. I belive Clarity should be given to all classes in at least one heal skill and one utility. Clarity should only last a few seconds, 10 max, so that it doesn’t completely negate blinding. I think this is a good idea, I mean would you rather have them nerf the necro blindplague or the thief blinding power?

Marethyu

(edited by Marethyu.1358)