Hi,
I was wondering what new crafting could we get. I remember that fishing was very possible, but what’s more?
All in all, IMO we have veeeery generic and uninteresting crafting possibilities – all just fill our equipments spots. Food is ok.
What could we get?
My ideas:
- Tools – any from gathering tools to some fun items – jetpacks, teleports, boots that allow high jumping, etc. I know that we have many fun items which can we get but with this we could just create them when we need them.
- Siege equipment – for WvW but not only. Here we get all from trebs to arrow carts but we should get many more: towers, walls, roads, traps (new types like pits), maybe some mechanic mobs to patrol. This crafting profession should not exceed WvW rank and should be gained veeery slow and be expensive to train.
- Building – for future houses, guild halls, etc. but also farms to gain materials for food and many many more things that I only can dream of.
- Weapon/armor cosmetic effects maker. With good-looking recipes being rare as hell.
- Mount raiser (yea, sure :P ).
- Healer profession – first aid kits, tents that heal a lot in a medium radius, constructs that go around and heal (even enemies :P).
- Mini creator/designer.
- Barber (O_o I don’t know why did it come to my mind). With many recipes to alter people faces (with their permission ofc :P) that are not obtainable in other way.
Any other thoughts?
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