As of right now, the pistol seems more like a secondary weapon to use as a sigil holder for FT, grenades or bombs. It makes sense since engi #1 is horrible at stacking bleeds (2s…) making it a poor primary attack. However, with the introduction of the Bullet Kit, we can once again use the pistol as a primary weapon which I know a handful of us would be interested in.
Skills:
Toolbar: Reload – Short jump backwards, reducing cooldown of the last used pistol or rifle skill by 10 sec. Stunbreaker, CD: 60s
1: Silver bullets – 1s cast. Your next 3 attacks remove 1 boon. CD 15s
2: Barbed bullets – 1s cast. Your next 5 attacks apply a 6s bleed CD 15s
3: Armor piercing rounds – 1s cast. Your next 5 attacks apply 2 stacks of 6s Vulnerability. CD 15s
4: High Impact round – 1s cast. You next 2 attacks stun the target for 1s. CD40s
5: Toss gunpowder – Instant cast. Toss gunpowder into the air blinding nearby foes for 4s. Smoke field.
You can only have 1 of these bullets loaded at a time. I feel like the effects are pretty powerful, but the cast time and the toggle back and forth may seem to even it out. I feel like the addition of a kit similar to this would give the pistol (and rifle, although wouldn’t fit with static discharge) new life and more diversity.
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