So, in GW1 I noticed a large and more active community inside every guild, and in GW2 this has largely diminished. I will present what I believe to be the problems inside guilds, and then possible solutions.
I currently lead a quite large guild on Ehmry bay and I love my guild, the problem is that we are getting bored. We have truly done just about everything in the game, and we advertise as a WvW guild. From what I noticed, we have a very active core but we also have many people not representing.
I believe we are getting sick and tired of the guild system because it doesn’t push people to stay in their guilds and stay active in them. Guilds don’t offer enough rewards for this. There is also no reason to stay in the guild in WvW when we have server TS, other than the buffs we can offer. Even these though, someone not in guild can reap the benefits.
Possible solutions?
1. GUILD WARS!!! There should be a system in which guilds from separate servers can wage war on each other and kills generate points for your server. Or maybe a pvp system in which you engage another guild in smaller versions of the WvW borderlands maps.
2. Guild alliances. Formal alliances like in guild wars 1. The reason behind this is so that WvW guild can pair with PvE guilds, or PvP guilds, in whatever order, for the obvious reasons. Maybe give extra benefits to these alliances.
3. Guild halls with dungeons or something. Make it interesting, make it to where you can play music in your guild hall, buy merchants, whatever! The GW1 halls were decent but they could have been expanded upon.
4. I want my cape back >:)