New legendaries should be varied in themes

New legendaries should be varied in themes

in Suggestions

Posted by: Gasoline.2570

Gasoline.2570

Right now the current list of legendaries is extremely short; This alone increases the problem of wanting something that doesn’t exist, let alone killing the feeling of being special when you’ve finally conquered the never ending farm for a legendary, when everyone else with a legendary has the same skin.

When the next batch of legendaries is released, I suggest we get multiple themes on all the weapons, you have your typical mmo style gritty medieval stuff but also more crazy fantasy and futuristic like one’s. Settling just for one theme is a very bad thing for a game that is all about looks.

The balance team is chained to SPVP, and the PVE team is all about producing carnivals

New legendaries should be varied in themes

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Posted by: Sernius Alathar.6538

Sernius Alathar.6538

Not just themed but there should be some relevant to the Guild Wars World as well, I’d gladly grind for the 1Scepter of Orr or even something like the Hammer of Kathandrax, something more guild warsy.

1 The Scepter of Orr is a relic from the kingdom of Orr and is the twin of the Staff of the Mists which controls forces from beyond the known reality, such as a titan, and makes this outer world obey the bearer’s will; this staff controls the mind world and as such alters a player’s energy when wielded or near by.

^^ Sounds pretty legendary to me

New legendaries should be varied in themes

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Posted by: Snoring Sleepwalker.9073

Snoring Sleepwalker.9073

More skins to chose from is always a good thing.

Though I would like to see some fancy looking weapons that still look realistic. Basically ANET should look through history to see how people have blinged out weapons while keeping them effective. Then implement those in game.

New legendaries should be varied in themes

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Posted by: Wolfey.3407

Wolfey.3407

I would love more skins for legendaries…
The only thing preventing me from making any legendaries that i can use are:
1) The rifle is Charr themed and im an Asura
2) Rest of the weaps are to girly for my liking…

I would love for future legendaries to have a story line too, something that explains what makes them so legendary. The current legendaries with the exception of Flameseeker Prophecies don’t really have a background lore.

Former PvP Forum Specialist
2015-2016
Fort Aspenwood

New legendaries should be varied in themes

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Posted by: Gasoline.2570

Gasoline.2570

Besides, is there an ETA on new legendaries?

The balance team is chained to SPVP, and the PVE team is all about producing carnivals

New legendaries should be varied in themes

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Posted by: BabelFish.7234

BabelFish.7234

The bow, staff and pistol definitely need alternatives. They’re either too rainbow-orientated or in the case of the pistol, a great way to troll your allies with its annoying sound effects.

New legendaries should be varied in themes

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Posted by: Shadow Espada.9183

Shadow Espada.9183

I would love to have a legendary short bow on my thief, but i dont wanna wield that girlie unicorn one. O.o
The staff, dagger, pistol n other main/off hand weapons dousnt look much of a legendary compared to Gs, They should all be presentable in both combat n non combat. The sword is great but not noticeable when standing still

New legendaries should be varied in themes

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Posted by: Conner.8713

Conner.8713

Im currently farming for Tine incinirator. The weapon is chart fire based, and I don’t really like that. They should ad not only different legendary and normal weapons with special effects (the citadel of flame armor and weapons), but also new armor. It could be cool to see some infected based armor, with green dust floating around you, or water based armor, where the shoulders where like mini eaterfalls…
I hope they add stuff like that