I was thinking of some new utility skills to be added to existing classes, take a look.
Mesmer— Utility,
Black hole-> throwout- create a black hole at your location and throwout at a target location. Black hole sucks in enemies and throw them with speed from throwout.
Illusionary trail-> quickly rush in target direction leaving 3 clones behind.
Elite, Trifroce-> summon 3 random phantasms.
Elementalist— Utility,
Glyph of trail- leave trail behind when you run that gives boons and conditions based on attument: Fire: Might/Burning, Water:Regeneration/Bleed, Air: Swiftness/weakness, Earth: Protection/vulnerability.
Explosive aura-> Gain aura that explodes in 3 seconds dealing as much damage as it absorbed.
Elite, Altair of elements: Summon altair of elements that gives random boons to allies.
Guardian—Utility
Mighty landing-> Jump to target location knocking down foes.
Defender’s aura-> gain defender’s aura that absorbs all damage dealt to up to 5 allies for 3 seconds.
Elite, Divine power-> gain might anytime you’re hit for 5 seconds.
Ranger—Utility
Power of the wild-> Create a trap at your location that calls in wild animals when triggered.
Salvation-> Revive yourself if you’re downed within 10 seconds
Elite, Help of the wilderness-> Recall 5 random animals at your location to fight at your side for 5 seconds.