New warrior skills

New warrior skills

in Suggestions

Posted by: DragonMind.2983

DragonMind.2983

Hi
I got some suggestions for new warrior skills
or warrior skill effects, which are inspired by
the way warriors work now, and how they
worked in GW1.

These are suggestions, and I would like comments
and proper debates about them, rather than flaming.

1) A skill or skill effects that gives damage
based on the stacks of bleed on opponent.

2) A skill or skill effects that gives damage
based on the stacks of vulnerability on opponent.

3) A skill or skill effects that gives damage
based on amount of conditions, or total
amount of condition stacks, on opponent.
(probably not counting bleeding and/or vulnerability,
if 1st and/or 2nd suggestion is implemented.)

3) A skill or skill effects that gives damage
based on amount of boons on opponent.
(yeah I know warriors got the 1% damage increase
for each boon on yourself, it’s not the same thing.)

(edited by DragonMind.2983)

New warrior skills

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Posted by: Elrey.5472

Elrey.5472

i love this poem <3

Besides the weird formatting of the text, i think Warriors are ok in skills (my main and only character is a warrior for the last 6 months). Sadly to admit but other classes like necros deserves some love over warriors at this point.

ES Wiki Sysop. Vanquiser of the Marionette, Lover of the Aetherpath.
Aens / Ellantriel / Nao To Mori / Saelyth. Commander
Guias de Raids en espaƱol / Spanish raiding guides

New warrior skills

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Posted by: Dante.8456

Dante.8456

I agree . . the most offensively-focused, weapon-diverse, killing-machine profession does need more ways to attack something . .

Desolation EU
Guardian / WvW Enthusiast

New warrior skills

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Posted by: DragonMind.2983

DragonMind.2983

I agree . . the most offensively-focused, weapon-diverse, killing-machine profession does need more ways to attack something . .

…yeah, THIS posted after the previous post,
not sure if you are being sarcastic or not.

Though asuming you are not sarcastic, let me explain
why I think we need more diversity on our offensive weaponset:

1)We got many weapons to choose from, but it feels like the majority
of the skills are just there because they need to be there, rather than
being there to have a useful diversity.

2)Would be better with access to fewer skills, if it meant better
skill diversity or originality on those weapons …and yes, sorry
but maybe introducing themes for weapons like in GW1.

New warrior skills

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Posted by: Have No Faith In Me.1840

Have No Faith In Me.1840

3) A skill or skill effects that gives damage
based on amount of boons on opponent.
(yeah I know warriors got the 1% damage increase
for each boon on yourself, it’s not the same thing.)

“Empowered” – self
“Destruction of the Empowered” – enemy

Already exists. And the other 2 are meh, I wouldn’t trait for them.

New warrior skills

in Suggestions

Posted by: DragonMind.2983

DragonMind.2983

3) A skill or skill effects that gives damage
based on amount of boons on opponent.
(yeah I know warriors got the 1% damage increase
for each boon on yourself, it’s not the same thing.)

“Empowered” – self
“Destruction of the Empowered” – enemy

Already exists. And the other 2 are meh, I wouldn’t trait for them.

Yeah …but those are traits. Traits I personally never trait to,
because there are way better traits to choose in those lines.

New warrior skills

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Posted by: Zacchary.6183

Zacchary.6183

Warrior doesn’t need any more damage.

v They don’t need more condition removal either. Cleansing Ire + adrenaline building makes condition cleansing easy.

(edited by Zacchary.6183)

New warrior skills

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Posted by: Chuck Nizzle.6283

Chuck Nizzle.6283

Ya…warriors are the king of direct, melee damage. They don’t need anymore damage. They already have plenty of traits to deal a high amount of damage, not to mention the fact that there are sooooo many builds out there for this professsion. Just find one you like that does more damage.

If you really want new warrior skills, ask for something like more condition removal. Warriors seriously lack condition removal, and they could actually really use this. They seriously don’t need any more damage.

New warrior skills

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Posted by: Silhouette.5631

Silhouette.5631

The idea of doing damage based on a specific condition sounds amazing. As it is right now the game is kinda non specific when it comes to cleansing condition, and the same when it comes to boosting damage based on them. Giving people more ways to specialize in a certain condition, I think, would definitly add more flavor to builds. Of course there wouldnt be room for such moves unless more weapon options were released (HINT HINT)