(edited by DragonMind.2983)
New warrior skills
i love this poem <3
Besides the weird formatting of the text, i think Warriors are ok in skills (my main and only character is a warrior for the last 6 months). Sadly to admit but other classes like necros deserves some love over warriors at this point.
Aens / Ellantriel / Nao To Mori / Saelyth. Commander
Guias de Raids en espaƱol / Spanish raiding guides
I agree . . the most offensively-focused, weapon-diverse, killing-machine profession does need more ways to attack something . .
Guardian / WvW Enthusiast
I agree . . the most offensively-focused, weapon-diverse, killing-machine profession does need more ways to attack something . .
…yeah, THIS posted after the previous post,
not sure if you are being sarcastic or not.
Though asuming you are not sarcastic, let me explain
why I think we need more diversity on our offensive weaponset:
1)We got many weapons to choose from, but it feels like the majority
of the skills are just there because they need to be there, rather than
being there to have a useful diversity.
2)Would be better with access to fewer skills, if it meant better
skill diversity or originality on those weapons …and yes, sorry
but maybe introducing themes for weapons like in GW1.
3) A skill or skill effects that gives damage
based on amount of boons on opponent.
(yeah I know warriors got the 1% damage increase
for each boon on yourself, it’s not the same thing.)
“Empowered” – self
“Destruction of the Empowered” – enemy
Already exists. And the other 2 are meh, I wouldn’t trait for them.
3) A skill or skill effects that gives damage
based on amount of boons on opponent.
(yeah I know warriors got the 1% damage increase
for each boon on yourself, it’s not the same thing.)“Empowered” – self
“Destruction of the Empowered” – enemyAlready exists. And the other 2 are meh, I wouldn’t trait for them.
Yeah …but those are traits. Traits I personally never trait to,
because there are way better traits to choose in those lines.
Warrior doesn’t need any more damage.
v They don’t need more condition removal either. Cleansing Ire + adrenaline building makes condition cleansing easy.
(edited by Zacchary.6183)
Ya…warriors are the king of direct, melee damage. They don’t need anymore damage. They already have plenty of traits to deal a high amount of damage, not to mention the fact that there are sooooo many builds out there for this professsion. Just find one you like that does more damage.
If you really want new warrior skills, ask for something like more condition removal. Warriors seriously lack condition removal, and they could actually really use this. They seriously don’t need any more damage.
The idea of doing damage based on a specific condition sounds amazing. As it is right now the game is kinda non specific when it comes to cleansing condition, and the same when it comes to boosting damage based on them. Giving people more ways to specialize in a certain condition, I think, would definitly add more flavor to builds. Of course there wouldnt be room for such moves unless more weapon options were released (HINT HINT)