No More New Currencies for New Rewards

No More New Currencies for New Rewards

in Suggestions

Posted by: Kaiwen.1520

Kaiwen.1520

There should be a way to convert 1 type of tokens to another.

Dungeon token to another dungeon token at 3:1 rate.

Laurel for guild commendation (and vice versa) at 2:1 rate.

I’d rather laurels and guild commendations were just merged. Why even have two separate currencies?

No More New Currencies for New Rewards

in Suggestions

Posted by: ObsidianSaint.1079

ObsidianSaint.1079

I don’t mind the different currencies because it forces you to do different content, I think that all the different currencies should have the same gear added; crafting should have ascended as should some vendors for huge amounts of money. I don’t think the O kitten uggesting converting currencies.

I just think people should be able to play how they want to play and still get the gear they want instead of having to do dailies just to get a really epic ring.

No More New Currencies for New Rewards

in Suggestions

Posted by: Otakusensei.4258

Otakusensei.4258

I’m not a big fan of being forced into content because I want to gear a character. I know all these play types are someone’s baby and they all have merits to someone’s style, but they aren’t all mine. And an exchange from one type of currency to another at a ratio that generates loss is just going to make someone feel like they are grinding. I think the trouble at this point is there no feeling of cohesion between play styles and currency. It also feels like karma is getting the short end of the stick as new stuff takes new currency and karma becomes less of a focus.

The gorilla in the room is WoW style gear tier based progression and whether it has a place in Guild Wars 2. I stopped enjoying WoW because of the collapse of storytelling and character development in an effort to prop up game mechanics. I stopped playing because I found I really didn’t care about all the content that was being launched because it all revolved around new ugly helmets with slightly better stats and it wasn’t worth my time.

I don’t want to see Guild Wars 2 go down this path. I went back and played GW1 again to get some HoM gear and I was pleasantly surprised to find that I still had fun. I could jump in after so long and enjoys myself and do what I needed to do to expand my GW2 experience. I was level 9. I had logged maybe 20 hours. I’ve now nearly doubled that and I don’t feel like it was time wasted.

Vertical Progression isn’t a better mechanic than throwing more stuff at the players. There’s this perception like the game becomes stale or boring without it. I don’t see that. Guild Wars 2 has forced me to learn how to play differently a few times. Some of that is good, mobile MMO style combat FTW. Some of that is bad, like trying to figure out what type of game mode I need to play that get that sweet sword skin I saw.

So I’m posting here to ask that the devs please take another look at driving the game toward that other paradigm and maybe focus more on what made their last game a winner, and why they decided to go that route so long ago.

No More New Currencies for New Rewards

in Suggestions

Posted by: Goloith.6349

Goloith.6349

The path that ANET needs to take is to stop dictating what players do with their free-time. The reason why most people signed up to this game was because it was advertised as a “play how you want”. All these currencies go against that original theme.

If they could just convert all tokens into one or two currency that would be amazing.

Another sad part is that people in WvW are getting the short end of the stick because they can only get exotics. I think that was a terrible mistake on ANETs part to exclude ascended from WvW.

i7 920 OC 4.2Ghz, 2x 6970s in Eyefinity mode
Davidah (Guardian) Goloith (Engineer)
Achuni (Mesmer) Doreanora (Thief)

No More New Currencies for New Rewards

in Suggestions

Posted by: Orc Slayer.2780

Orc Slayer.2780

I have stopped playing this game as a result of the Feb patch. I have concluded that the developers don’t know what they’re doing.

yes

No More New Currencies for New Rewards

in Suggestions

Posted by: Orc Slayer.2780

Orc Slayer.2780

The path that ANET needs to take is to stop dictating what players do with their free-time. The reason why most people signed up to this game was because it was advertised as a “play how you want”. All these currencies go against that original theme.

If they could just convert all tokens into one or two currency that would be amazing.

Another sad part is that people in WvW are getting the short end of the stick because they can only get exotics. I think that was a terrible mistake on ANETs part to exclude ascended from WvW.

yes

No More New Currencies for New Rewards

in Suggestions

Posted by: Goatjugsoup.8637

Goatjugsoup.8637

You don’t need any of those currencies to get what you need in this game so whats the problem?

Most wanted in game additions: Beastiary, readable books

No More New Currencies for New Rewards

in Suggestions

Posted by: Orc Slayer.2780

Orc Slayer.2780

You don’t need any of those currencies to get what you need in this game so whats the problem?

That’s true. anet made it so you have two options. Unfortunately, 40 laurels and 50 ecto is outrageous compared to 5g and 12 guild commendations. my point: two options but they make one so ridiculous it forces players to go one route or give up an arm and a leg.

No More New Currencies for New Rewards

in Suggestions

Posted by: Kitedyou.1720

Kitedyou.1720

Yes yes yes!!! Please stop adding new currencies!!
F.f.s, this isn’t rift! Is it??

Sea of Sorrows
Tjegra: 80 Norn Necromancer
Mefitic: OTW to 80 Asura Necromancer

(edited by Moderator)

No More New Currencies for New Rewards

in Suggestions

Posted by: Vorch.2985

Vorch.2985

You don’t need any of those currencies to get what you need in this game so whats the problem?

If you do not want ascended gear, there really isn’t an issue. PvE can be done with rares and exotics. That’s indisputable.

However, if you want ascended gear, there is an obvious problem with time gating. While I have no problem earning said gear (i.e. only available through effort based currencies and not gold), time gates make it so no amount of effort will stop you from walking in lock-step with everyone else.

This is primarily meant as a way to extend the life of content. That’s fine with me. However, I do NOT want statistical advantages placed behind time-gates.

Here’s what people thought of GW1 when it first came out: http://tinyurl.com/bntcvyc
“A release is 7 days or less away or has just happened within the last 7 days…
These are the only two states you’ll find the world of Tyria.”