No Siege Weaponry in the Jump Puzzles

No Siege Weaponry in the Jump Puzzles

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Posted by: Lelouch Lamperouge.3716

Lelouch Lamperouge.3716

I think the title pretty much sums it up. I think letting siege weapons be built in the WvW jump puzzles is just ridiculous. Places like in the giant well if they put arrowcarts up top, it’s pretty much impossible to get up as it spans the whole well.

No Siege Weaponry in the Jump Puzzles

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Posted by: Radthor Dax.3697

Radthor Dax.3697

I agree with this, having been on the recieving end tenfold more times than I have decided to be a jerk and participate in it. Also seige in the darkroom and at the top of the arena is pretty annoying as well.

~ Radthor Dax, lvl80 Elementalist

No Siege Weaponry in the Jump Puzzles

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Posted by: Ageia.5843

Ageia.5843

I agree as well. WvW battle equipment is obviously important in WvW :P but it shouldn’t interfere with the other things possible in the zone.

No Siege Weaponry in the Jump Puzzles

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

errr i think it is a valid tactic.

the wvw eb jumping puzzle chest rewards siege weapons blue prints.

to deprive enemies of that is legit yes?

No Siege Weaponry in the Jump Puzzles

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Posted by: Rising Vengeance.2768

Rising Vengeance.2768

i think its more of an ethical issue and if its too cheap.

anything you can do to the enemy is a valid “tactic”

if it results in enemy getting killed and you taking less damage.

(edited by Rising Vengeance.2768)

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Posted by: Frosty and Frosty Law Firm.4981

Frosty and Frosty Law Firm.4981

The people who put siege in the jumping puzzles are depriving their team of much-needed siege support and themselves as a foot soldier. It is pitiful and wasteful.

Grind Wars 2: Heart of Tears

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Posted by: theerrantventure.9185

theerrantventure.9185

Sun Tsu would observe that obtaining the high ground of a battlefield is a legitimate tactic.

Granted, if the use of siege weapons hampers the completion of jump quests, maybe their field of fire should be modified or timed in such a manner that small gaps open up that well timed maneuvers would allow folks to make the trek.

Trolls are like stray cats.
Feed them and they multiply.
Please do not feed them.

No Siege Weaponry in the Jump Puzzles

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Posted by: Lord Yoshi.6738

Lord Yoshi.6738

Siege in the jump challenge is stupid as hell.

No Siege Weaponry in the Jump Puzzles

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Posted by: Thoughtcrime.5802

Thoughtcrime.5802

It’s a valid tactic to deprive the enemy of siege. If we sacrifice 5 pieces of siege to hold the puzzle for an hour, we can deprive your team of picking up ANY free siege blueprints, AND we can accumulate 200-300 pieces of siege for our team through rotations. We’re taking 105 players per hour (approximately 1.5 on average each minute) off the battlefield, but are able to deploy siege without concern for cost.

Valid tactic. There are counters. Get up earlier. You wouldn’t be complaining if you were countering or holding the ground yourself.