Jumping puzzles in WvW have become a source of endless frustration. Not from the difficulty of the puzzles, but from how easy it is for other players to camp them making progress completely impossible.
The biggest problem is siege weapons, which allow a small group to completely stop large groups. This is especially true for the Eternal Battlegrounds jumping puzzle with its many choke points. The Eternal Battlegrounds already has traps to serve the purpose of slowing down opponents, siege weapons are just overkill. Other players simply have no chance to get through when siege weapons are used. The only option is to wait, possibly hours, for the other team to leave. Without siege weapons, a team can still block the progress of another, but it would take more coordination and players rather than have one or two people man arrow carts and ballistas to block 20 or more from proceeding.
Please consider making it impossible to build siege weapons in the jumping puzzles.
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