Normalize charr player/NPC run-style

Normalize charr player/NPC run-style

in Suggestions

Posted by: LameFox.6349

LameFox.6349

I don’t care how many legs charr run on, but having NPC charr remain constantly bipedal while player charr favour quadrupedal running except with weapons drawn just looks terribly out of place and makes the race feel unfinished. Somebody needs to decide which style they default to and just go with it.

Normalize charr player/NPC run-style

in Suggestions

Posted by: synk.6907

synk.6907

Agreed.
None of the NPCs run like this, so either have our charr run bipedal or let them have an out-of-combat run on four legs like we do.