A dungeon’s expected level is not a good indicator of dungeon difficulty, see AC and COF for examples. Therefore, it does not make sense to have X amount of tokens be a lesser reward (lower level item) in a lower level dungeon and X amount of tokens be a higher reward (higher level item) in a higher level dungeon. For example, if I spend 30 tokens for a rare from Ascalon Catacombs, it is a level 35 armor item. If I spend 30 tokens for a rare from Citadel of Flame it’s a level 75 armor item, AND I can get an ecto out of it if I choose to. One is far more valuable than the other, yet many people would agree that it would be far easier to get (since CoF is so easy.)
If you already have all the exotics or gifts that you need from AC, currently, there is no real incentive to run AC (unless you just want to.) You could buy exotics and transmute them, or toilet them, but that is a very poor investment of time and effort.
I would suggest having two sets of armor. One at the current level with a normalized price and one at level 80 with the current price. For example, that AC armor goes from 30 tokens to 13 tokens and you can buy a level 80 piece for 30 tokens. All exotics would remain the same. Separate each armor set with the Lesser and Greater prefixes ie Lesser/ Greater Ascalonian Clergy Cowl (rare).
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