Notifications

Notifications

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Posted by: psyloken.6972

psyloken.6972

If this has already been suggested… then I am reiterating it again.

Just as the title states… Notifications.

I know if you have friends a note will populate the chat stating ‘XXXX has logged on.’ But there is no sound. And there is no notification what so ever for guild members.

What if there is a global notifications for things like this? “XXXX has joined the guild/party.” And a sound plays. “XXXX has logged on/off.” With a sound after that. “Friend XXXX has logged on/off.” And a sound after that. Maybe? Possibly?

Thanks ANet, I know a lot of us like to ask for a lot, but I am NOT asking you to stop what you are doing, just a suggestion that would be cool to have in the future. Love you guys!

-Psyloken

“If you are far from the enemy, make him believe you are near.” ~Sun Tzu

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Posted by: moraldino.6482

moraldino.6482

I concur that friends and guild notification are needed in the game.
I find it very peculiar why it isnt in game already.

http://www.twitch.tv/moraldino
Björnvarg 80 Warrior
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(edited by moraldino.6482)

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Posted by: luchifer.6401

luchifer.6401

Another cool notification could be when someone invites you to a party.. it doesnt have any kind of “flashy” spell, or a noticeable sound

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Posted by: Olba.5376

Olba.5376

Sounds and notifications are going to cause problems with Guilds.

Guilds can have hundreds of people, so that means you can expect one to log in or out pretty much once a minute or more. That is already plenty. But what about if there’s a timed event, like the Lost Shores? You would literally have the game crashing because hundreds of your friends and guildies would be logging in seconds from each other, if not at the same time.

And I know that there’s plenty of people who dislike being greeted when they log in. For some people, greetings are a polite thing to do. For others, they’re a meaningless waste of time. Both sides have their hyperbolas, I’ve seen people quitting guilds because they did not get greeted at all and thought it meant that no one cared, but I have also seen people quitting guilds because they were greeted and found it a waste of their precious time, like they were being dragged to the guild chat.

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Posted by: luchifer.6401

luchifer.6401

Sounds and notifications are going to cause problems with Guilds.

Guilds can have hundreds of people, so that means you can expect one to log in or out pretty much once a minute or more. That is already plenty. But what about if there’s a timed event, like the Lost Shores? You would literally have the game crashing because hundreds of your friends and guildies would be logging in seconds from each other, if not at the same time.

Never had been a problem in WoW, and that game has 14 million people playing it.

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Posted by: Olba.5376

Olba.5376

Sounds and notifications are going to cause problems with Guilds.

Guilds can have hundreds of people, so that means you can expect one to log in or out pretty much once a minute or more. That is already plenty. But what about if there’s a timed event, like the Lost Shores? You would literally have the game crashing because hundreds of your friends and guildies would be logging in seconds from each other, if not at the same time.

Never had been a problem in WoW, and that game has 14 million people playing it.

Did you read the forums doing the Lost Shores event? There were dozens of topics of people complaining about everything about it. The lag, the disconnects, the massive quantity of different overflow servers.

GW2 obviously has a very different server architecture, so comparing player figures isn’t going to give you any kind of validity.

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Posted by: psyloken.6972

psyloken.6972

Sounds and notifications are going to cause problems with Guilds.

Guilds can have hundreds of people, so that means you can expect one to log in or out pretty much once a minute or more. That is already plenty. But what about if there’s a timed event, like the Lost Shores? You would literally have the game crashing because hundreds of your friends and guildies would be logging in seconds from each other, if not at the same time.

And I know that there’s plenty of people who dislike being greeted when they log in. For some people, greetings are a polite thing to do. For others, they’re a meaningless waste of time. Both sides have their hyperbolas, I’ve seen people quitting guilds because they did not get greeted at all and thought it meant that no one cared, but I have also seen people quitting guilds because they were greeted and found it a waste of their precious time, like they were being dragged to the guild chat.

If that is the case, then why did they join a guild? You don’t NEED a guild in this game. A Guild is a ‘nice to have thing’. I have seen people leave due to not being greeted, but also works with communicating with an officer if the guild is an actual good one. Like it was stated before, other games have done it and there is no issue. Think of it when one of those games have a new expac. that comes out, how many MORE people log in and out and have lag issues.

But I have never heard of ‘greeting’ is a waste of time. My response would be, ‘ok then leave the guild’. Like I said before the guilds are not required in this game at all. You dont need parties other than for dungeons. So if it is a huge bother for those few people that do not like to communicate in a social game… then they might want to look for another game that might suit their needs.

But in the end it is my suggestion that I think is not a new concept. It would be nice for them to implement it, and also give it a selection to choose to ‘allow notification sounds/text’ to be on/off. So you don’t feel you need to hear the ‘ding’ each time logs on and off if you are in a huge guild (like stated on another post).

“If you are far from the enemy, make him believe you are near.” ~Sun Tzu

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Posted by: Bvhjdbvkjf.1987

Bvhjdbvkjf.1987

But I have never heard of ‘greeting’ is a waste of time. My response would be, ‘ok then leave the guild’. Like I said before the guilds are not required in this game at all. You dont need parties other than for dungeons. So if it is a huge bother for those few people that do not like to communicate in a social game… then they might want to look for another game that might suit their needs.

Greetings are a waste of time though… after this post will you ever remember me again? I’m in a guild, I try to be friendly – but when this game is over you think I’m going to go hang out with them? Not likely…

Being friendly isn’t a problem – I would hate for people to have to stop what they’re doing just cause I signed on and it’s polite to say hi. We’re here to enjoy the game so if you notice I’m here cool if not that’s alright too.

Furthermore, recommending people just go play another game is an odd choice. Where else can I go play a game that has new content consistently provided to me at no additional charge? What other game can I play where I can run through a zone ad get a different experience each time because there’s different people doing events and they can either succeed or fail differently? This is one of the few games that people can truly enjoy and just because they don’t want to waste people’s time they need to play another game? Moronic…

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Posted by: psyloken.6972

psyloken.6972

I would not say its moronic, but I really don’t know why there is a huge issue on greeting. Either way the thread is now diverting its path. But seems there are more people passionate about ignoring others in an MMO than socializing. Yes its a game and anyone can play how they want….um because they paid for it. But the strong opinion on why not to greet and such over a suggestion on notifications makes me think that people would rather be ignored and left alone until they are ready to be communicated. It is silly to me but this makes me think that the suggestion is another.. discomfort for those few people that have a very strong opinion on this ‘greeting’ issue. But at least it is good for ANet to read on this. It…is just a suggestion.

“If you are far from the enemy, make him believe you are near.” ~Sun Tzu

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Posted by: Bvhjdbvkjf.1987

Bvhjdbvkjf.1987

The friendslist notification isn’t something I’m against… and other threads asking for there to be some way a guild can track activity of it’s members makes sense for hardcore folks.

If you want to notify people that someone has joined a guild, then is it truly that hard for the person who sent the invite to introduce them (if they feel comfortable) and thus avoid all this hassle? It would likely make newcomers feel more at home than the thought they’re only being welcomed because everyone got a notification anyways…

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Posted by: psyloken.6972

psyloken.6972

Haha… putting it like that it would make it redundant.

[Bvhjdvkif has joined the guild.]
-Hey everyone this is-
-Yeah we know… (duh I can read…)

[Psyloken has logged on]
-Hey guys I just got on, whats up?
-/face palm (…….)

And people do that in my guild, once an officer invites someone they always introduce them. I am sure other guilds do the same. But I would like a friend notification though. For the most part both parties dont know whos online until they end up checking the friends list, most of the time I am busy with events (as they are too) that they forget to check it.

“If you are far from the enemy, make him believe you are near.” ~Sun Tzu

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Posted by: Two X Knives Style.4592

Two X Knives Style.4592

Having an option to turn on and off guild notifications would be nice. It be nice to know when people log on and off without having to hit g every so often. And if you don’t want to know then keep the option off and it would be the same as it is now.