Now you've fixed culling in WvW.
Nameplates are already there in PVE. Pretty cool imho, never realized that many people existed in LA.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
Must admit the centaur mobs in Harathi are just ridiculous, all you see is the death animation.
Actually culling (of players) is pretty much everywhere.
Run into the bank or BLT in LA and see how many people render when you get there, but it looked empty as you ran through the door.
Test it a Rally WP (Straits of Devastation) walk backwards from somebody stood still, see the point they disappear (Actually not very far, 10-15 metres) then run back to them, quite often they won’t render untill your right next to them.
Now we have this culling issue fixed in WvW lets have it fixed in PvE, lets see the people around us, and the world as it should be.
Please fix it in pve too!
Tjegra: 80 Norn Necromancer
Mefitic: OTW to 80 Asura Necromancer
I read somewhere that PvE culling removal was being looked at after W3, but I can’t find the source now. All I do know is that many places like LA and DR appear virtually deserted even though map chat is full of chatter thanks to server-side culling.
I could’ve sworn that in BW3 you could see players for miles in PvE.