When I die, I don’t want the camera to be fixed, sitting around my stagnating corpse waiting for someone to resurrect me. I would like to be resurrected, but sometimes this is not possible. One thing I thought for sure would have been reintroduced from GW would have been the death-cam spectator mode, which featured in both PvP and PvE.
Now, on launch, iirc, you could not do this at all in GW2, but now the capability is there, why hasn’t Anet applied the same PvP obs system with dungeons? Click on the avatar of the player to follow their actions. How hard can it be? Dying would be much more fun if this were possible. You could even take a group of friends into a dungeon to spectate one of you as they try to solo the dungeon.
The other application it has is giving the opportunity for bad/intermediate players to observe better, more alive players as they use their skills and see their exact positioning/timing. A very useful tool for learning.
One concern may be that people will die more often or on purpose, but it’s not aimed at those and we shouldn’t look at preventing those players from dying if they want. Remember, it’s a gold sink for Anet when people die with armour on, so it can’t negatively impact the game in any way.
So, the question is:
1. Since the infrastructure is already there, why has Anet not implemented this in any form of instanced PvE?
2. Is there really no interest for it in PvE?
P.S. if there’s already a thread for this, then by all means merge.
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