Like many others I would love to see thieves given the option to use offhand swords, so I thought I would throw my own idea out here. Basically all I’m going to do is run own the list of skills, their effects, and what animations they would use.
With Main-hand Sword
Tempest – Spin around in place to attack surrounding foes. Evades attacks. Cannot move while spinning. Five initiative. This attack uses the pre-made animation for Whirling Axe.
With Main-hand Pistol
Executioner – Preform a powerful thrust with your sword that forces enemies to stagger backward, followed by a pistol shot. Five initiative. This attack uses the animation for Final Thrust (mirrored to reverse the attacking hand) followed by that of Body Shot.
With Main-hand Dagger
Blideside – Threw your dagger, leaving your target open for a powerful shadow-strike from behind. Causes vulnerability on initial strike, and shadow step on follow up. Five initiative. This attack begins with a mirrored Dancing Dagger animation followed by mirrored Infiltrator’s Strike.
Fourth skill
Dirty – Bash your foe with the hilt of your sword, dazing them. Four initiative. This is basically just a melee version of Headshot, and uses a slightly modified animation from the ranger’s Hilt Bash.
Fifth skill
Parry – Enter a defensive stance to block the next incoming attack. Roots self on use. If an attack is blocked counter attack and cause vulnerability. You may stop blocking to lose a condition. Six initiative. This skill uses the primary animations for the warrior’s Riposte and Adrenaline Rush. I like this one because it provides the thief with some much needed condition removals, as well as a worthwhile block.
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