Right now you can only do many things once-per-day. I understand the reasoning behind time gating, but honestly it’s not a fun mechanic. And more importantly – it doesn’t address all players and their gameplay styles.
I would suggest keeping the once-per-day thing, but introducing a ‘rollover’ function.
So, if you miss one day, it rolls over to the next, so you can actually obtain two of that thing.
I would imagine a 3-day rollover limit would be a good amount. It means people even after taking 2 weeks off can still get at least 3 days worth instead of just one.
It’d ‘level the playing field’ in terms of gaming styles.
What do you think?