Option to disable my character's voice in story quests
Lots of people were suggesting “voice packs” as something they would buy at the gem store during the beta weekends. Even if they only include the “PvE” lines (and simply mute our character during the story cutscenes), I would still buy them for a couple of characters (my sylvari necromancer sounds so unbearably nice…).
It would probably take less than a day to record the “open world” lines for each of those voice packs, plus maybe another day or two to format the audio files, and I’m sure they’d pay for themselves very quickly. The issue is whether or not the game engine is designed to deal with that, or how much work would be required to change it.
- Al Zheimer
- Al Zheimer
(edited by Account.9832)