Out of Combat System
Quite simple, very bad game mechanic.
You could have two players stood side by side, one hits the other, then they stow weapons & stand still…
for hours, days, years…..
This game leaves you in combat until you are out of range, in which it then takes a second or two to reset.
Sort of understand they don`t want some classes out ranging then full hp & rushing back in, but the other player would also gain full hp too.
Same problem if happens & you fall onto a cliff ledge, enemy can afk at the top & you`ll be in combat until you fall to your death.
It has been brought up loads & has been ignored by devs every time.
“We want you to play the game, not the UI” Arenanet.
https://forum-en.gw2archive.eu/forum/game/suggestions/Top-right-GO-away/first#post2096524
Rocking Wizard Wars until this mess of a game is fixed…
https://forum-en.gw2archive.eu/forum/game/suggestions/Top-right-GO-away/first#post2096524
Rocking Wizard Wars until this mess of a game is fixed…