I am going to create a seriously long post here which mostly is a copy/paste from a reply I did in another thread in the WvW section. Edited though.
I will propose a SERIOUSLY outrageous solution at the end of my post.
Let’s start off by defining the current problem:
– Imbalance of servers because of Free Transfers
– Bandwagonning (casual players transferring to winning servers on the drop of a dime)
– 24/7 WvW BUT timezone appointed servers (EU/NA)
– Seperate language servers (DE/ES/FR)
– Casual players outnumber Hardcore players
– NA players are reluctant to leave NA servers, EU players are reluctant to leave EU servers
– Being almost 3 months down the line and no real solution was created by ANet OR by its players
If you combine all of the above you get the following:
– Nightcapping makes guilds leave their timezone
– Some servers get a decent 24 hour force
– Other servers get crushed due to not having such a force
– Casual players want to win, so they leave for the winning servers or stop playing
– Insane population imbalance
– Other server will try to recruit other timezone forces however its hard to recruit if you have been losing people and matchups with a 200-300k difference.
There no longer is a proper solution for this problem.
Stop free transfers?
WvW will be stuck in its current state and die because of insane imbalance
Merge serverpools as they are right now?
You will still have the bandwagonning of casual players to winning servers creating massive queues and other servers becoming ghost towns.
Limited transfers (what we have now)?
Absolutely useless, the only thing it does is make the current guilds that are on losing servers decide to leave faster before they have to pay for a transfer.
Force English on Language specific servers?
It’s too late for that now.. Why create them in the first place considering if you wanted to make a worldwide competitive game? English is the “worldwide language" of choice make it that and let all the people that don’t speak it find eachother through forums. No-one is going to go to a fully DE server now if they don’t speak DE.. But DE WILL go to a EN server if they know there are a bunch of DE guilds on it. In the example above you can ofcourse exchange DE with ES/FR.
The only way ANet could have created a proper 24/7 wargame right of the bat is if they (in my opinion):
– Created one big serverpool (there would have been a bigger spread of nationalities and timezones to begin with and thus already deleting a big part of the “night/morningcapping” stuff..)
– ALL servers would be EN (non-EN would find eachother anyway)
– Limited transferring (like a max of 5 free transfers OR once per 1/2/3 months)
The following suggestion is bold and will really really really make the current winning servers angry, however I feel that they are a minority compared to the rest AND the simple fact that you (ANet) intended WvW as a worldwide competitive part of GW2, which in its current state it simply isn’t.
I’m not saying the “wait and see” approach which is used now won’t work in the long run (6-12 months from now) however I think you (ANet) will lose a huge amount of players if you let that happen. Which brings me to my current (rather outrageous) solution.
Outrageous solution as promised:
- Recreate WvW alltogether
– Tell players they will have to assign themselves to a new server in starting (let’s say) December 1st 2012.
– Create a single worldwide serverpool (no EU/NA tags, no language specific tags)
– Let people talk to eachother on forums and whatnot to try and create as much of a 24 hour force or atleast make an informed decision
– After the big switch transfers should be immediately limited to once per month or a fixed amount of free transfers, people had the chance to make an informed decision. Now live with it and make it work.
What I think/hope this will create is:
– PvE players on PvE servers with casual WvW
– PvP players on PvP server with competitive WvW
– WvW players on WvW players with hardcore WvW
– FINALLY ridding yourself (ANet) of this timezone issue
– FINALLY ridding yourself (ANet) of masses crying about night/morningcapping
– FINALLY ridding yourself (ANet) of bandwagonning and thus crying over queues
I KNOW this is a completely outrageous sollution to the issue, but in my opinion a complete table flip of the system is the only way to solve it. Creating a null point from which we restart everything as best as humanly possible.
People have played this game now and have seen how much fun it can be, now let them imagine how much fun it can be if they can recreate it by communication and forging alliances.
I also know that this needs further tweaking but this is my suggestion and how ever bold it may be I think it’s the right one.